Griffin / Imperial Griffin M&M: Heroes VI Guide
Last update: 11 May 2016
Unit | Statistics | Attributes | Cost |
Griffon
| Diving attack: griffin fly away from the battlefield, to attack at the end of a turn on the chosen filed and cause normal damages. Unlimited Retaliation: this unit has unlimited number of counterstrikes Living creature: this unit can be healed and resurrected, insensible on necromancy effects.
| 490 gold |
Unit | Statistics | Attributes | Cost |
Imperial Griffin
| Diving Assault: imperial griffin fly away from the battlefield, to attack at the end of a turn on the chosen row of fields and cause normal damages. Unlimited Retaliation: this unit has unlimited number of counterstrikes Living creature: this unit can be healed and resurrected, insensible on necromancy effects.
| 630 gold |
Griffins aren't the most powerful Haven's unit, but for sure crucial one - because they can fly over walls and obstacles. It matters especially during sieges, when getting inside castle is an essential thing. Besides, griffons are ideal to attack enemy's shooters and maidens - thanks to huge mobility, they can move fast and make crushing blows. Unfortunately, griffins abilities aren't too good - it's not worth to use them mostly. Bettes to use those wonderful creatures according to their fate - fly over the front and attack enemy's supporting units. |