Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Might & Magic: Heroes VI Game Guide by gamepressure.com

Might & Magic: Heroes VI Game Guide

Table of Contents

Fate Spinner / Fate Weaver M&M: Heroes VI Guide

Last update: 11 May 2016

Fate Spinner/fate Weaver

Unit

Statistics

Attributes

Cost

Fate Spinner - Fate Spinner / Fate Weaver - Units - Might & Magic: Heroes VI Game Guide
Fate Spinner
Dual Forms: this unit can change its physical form - Fate Spinner / Fate Weaver - Units - Might & Magic: Heroes VI Game Guide

Dual Forms: this unit can change its physical form.

Baleful Gaze: Every unit attacked by this creature get additional 40 darkness magic damages.

Immaterial: at the beginning of the battle unit receives only 50% damages. It lasts until spectre does any action.

Undead: neutral morale. Also 20% water resistance and totally resistant to poisoning, sickness, blinding and mind attacks.

Photophobie: offensive light spells cause additional damages. Healing light magic cause damages instead of regeneration.

Impassiveness: creature is totally resistant to any morale changes.

 

1695 gold

1 crystal

Unit

Statistics

Attributes

Cost

Fate Weaver - Fate Spinner / Fate Weaver - Units - Might & Magic: Heroes VI Game Guide
Fate Weaver
Dual Forms: this unit can change its physical form - Fate Spinner / Fate Weaver - Units - Might & Magic: Heroes VI Game Guide

Dual Forms: this unit can change its physical form.

Baleful Gaze: Every unit attacked by this creature get additional 44 darkness magic damages.

Immaterial: at the beginning of the battle unit receives only 50% damages. It lasts until spectre does any action.

Undead: neutral morale. Also 20% water resistance and totally resistant to poisoning, sickness, blinding and mind attacks.

Photophobie: offensive light spells cause additional damages. Healing light magic cause damages instead of regeneration.

Impassiveness: creature is totally resistant to any morale changes.

Dance of Decay: all units surrounding Fate Weaver get damages from prime magic equal 10% their maxim HP. Those damages can't be healed. Also all effects on those units get accelerated by 1 turn.

2190 gold

1 crystal

Fate spinners/weavers are one of the most mysterious Ashan creatures - Fate Spinner / Fate Weaver - Units - Might & Magic: Heroes VI Game Guide

Fate spinners/weavers are one of the most mysterious Ashan creatures. They are so much connected with spider god, that they took her form. In more "human" form they are dangerous, but in spider one they show true power.

Thanks strong ranged attack and various offensive abilities, fate spinners and weavers can win battles themselves.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Ubisoft or Black Hole Games. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.