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Might & Magic: Heroes VI Game Guide by gamepressure.com

Might & Magic: Heroes VI Game Guide

Table of Contents

Buildings | Stronghold M&M: Heroes VI Guide

Last update: 01 February 2017

Walls:

Name

Level

Requirements

Cost

Description

Basic Fortification - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Basic Fortification

1

1st level city

2000 gold

5 wood

5 stone

Walls around the city, increases population.

Advanced Fortification - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Advanced Fortification

2

2nd level city

Basic Fortification

5000 gold

10 wood

10 stone

Upgrades walls, adds moat and central tower, increases population.

Superior Fortyfication - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Superior Fortyfication

3

3rd level city

Advanced Fortification

10000 gold

20 wood

20 stone

Adds two corner towers, increases population.

 

City Hall

Name

Level

Requirements

Cost

Description

Village - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Village

0

None

None

500 gold per turn.

Town Hall - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Town Hall

1

1st level city

2000 gold

2 wood

2 stone

1000 gold per turn

City Hall - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
City Hall

2

2nd level city

Town Hall

5000 gold

5 wood

5 stone

2000 gold per turn.

Capitol - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Capitol

3

3rd level city

City Hall

10000 gold

10 wood

10 stone

4000 gold per turn.

 

Units:

Name

Level

Requirements

Cost

Description

War tent - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
War tent

1

1st level city

1000

4 wood

Let you recruit maulers

War Pavilion - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
War Pavilion

1

1st level city

War tent

1500 gold

3 wood

5 stone

3 crystal

Let you recruit crushers

Goblin Slums - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Goblin Slums

1

1st level city

2000 gold

4 wood

6 stone

Let you recruit goblins

Goblin Shacks - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Goblin Shacks

1

1st level city

Goblin Slums

1750 gold

2 wood

2 stone

2 crystal

Let you recruit goblin hunters

Harpy Nest - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Harpy Nest

1

1st level city

2500 gold

3 wood

6 stone

Let you recruit harpies

Harpy Colony - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Harpy Colony

1

1st level city

Harpy Nest

2500 gold

4 wood

3 crystal

Let you recruit furies

Dream Lodge - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Dream Lodge

1

1st level city

3000 gold

12 wood

5 crystal

Let you recruit dreamwalkers

Vision Lodge - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Vision Lodge

1

1st level city

Dream Lodge

3500 gold

7 wood

5 stone

8 crystal

Let you recruit dreamreavers

Centaur Camp - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Centaur Camp

2

2nd level city

 

6000 gold

8 wood

8 crystal

Let you recruit centaurs

Centaur Outpost - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Centaur Outpost

2

2nd level city

Centaur Camp

4000 gold

10 wood

7 crystal

Let you recruit marauder centaurs

Hut of Rage - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Hut of Rage

2

2nd level city

 

4500 gold

7 wood

10 stone

5 crystal

Let you recruit jaguar warriors

Chamber of Rage - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Chamber of Rage

2

2nd level city

Hut of Rage

3500 gold

5 wood

5 stone

7 crystal

Let you recruit panther warriors

Cyclops Mound - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Cyclops Mound

3

3rd level city

 

17500 gold

30 wood

15 stone

15 crystal

Let you recruit cyclops

Cyclops Hill - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Cyclops Hill

3

3rd level city

Cyclops Mound

12500 gold

10 wood

25 stone

25 crystal

Let you recruit enraged cyclops

Special:

Name

Level

Requirement

Cost

Description

Totem of Broken Skulls - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Totem of Broken Skulls

2

2nd level city

 

2500 gold

5 wood

5 stone

5 crystal

All Stronghold's units fighting in this control zone start the battle with the first rage level. If the city is besieged the effect is half stronger. Excludes Hall of Raiders.

Hall of Raiders - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Hall of Raiders

2

2nd level city

 

2500 gold

5 wood

5 stone

5 crystal

After every won battle, hero gains 250 gold. Excludes Totem of Broken Skulls..

Wallbreaker - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Wallbreaker

3

3rd level city

 

5000 gold

5 wood

5 stone

10 crystal

All units cause 1 more damage to the enemy's walls. Excludes Warpath Lodge.

Warpath Lodge - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Warpath Lodge

3

3rd level city

 

5000 gold

5 wood

5 stone

10 crystal

For every battle hero gains additional movement points: +3 for first building, +2 for the second +1 for the third. Excludes Wallbreaker.

Others:

Name

Level

Requirements

Cost

Description

Marketplace - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Marketplace

1

1st level city

 

3000 gold

2 wood

2 stone

5 crystal

You can trade resources here. The more marketplaces we have, the better prices we get. Additionally, it generates 500 gold per turn.

Upgraded Marketplace - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Upgraded Marketplace

2

2nd level city

Marketplace

3000 gold

5 stone

5 wood

5 crystal

You can trade also artifacts now. Also, there are promotions every week.

Hall of Heroes - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Hall of Heroes

1

1st level city

 

2000 gold

You can recruit heroes here

Basic Town Portal - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Basic Town Portal

2

2nd level city

 

2500 gold

5 wood

5 stone

5 crystal

Lets your hero teleports to your custom city.

Advanced Town Portal - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Advanced Town Portal

3

3rd level city

Basic Town Portal

5000 gold

5 stone

5 crystal

Heroes can teleport to this city from adventure map (they gain proper spell).

Father Skys Furor - Buildings | Stronghold - Cities - Might & Magic: Heroes VI Game Guide
Father Sky's Furor

4

4th level city

Tear of Asha

15000 gold

20 wood

20 stone

20 crystal

5000 gold per turn, +50% to population. All Stronghold's units start the battle with the second rage level

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