2nd mission - Fair is Foul and Foul is Fair - Maps M&M: Heroes VI Guide
Last update: 01 February 2017
M6 - storyline map: surface
1 - beginning location
2 - undead's castle (Unfinished businesses and Rebel Alliance)
3 - city
4 - Valeska
5 - rebellious baron (Rebel Alliance)
6 - rebellious baron (Rebel Alliance)
7 - rebellious baron (Rebel Alliance)
8 - enemy's fort
9 - Requiem (Hertrending Song)
X - downstairs to undergrounds (Unfinished businesses)
X2 - downstairs to undergrounds (Unfinished businesses)
M7 - storyline map: undergrounds
1 - undead's fort (Unfinished businesses)
2 - Anton's mother (Unfinished businesses)
3 - Kiryl (Unfinished businesses)
4 - Djordje's residence (Unfinished businesses)
X - exit to on the surface
X1 - teleport to the other part of undergrounds
M8 - objects map: surface
1 - city
2 - dwelling (increase creature's population)
3 - fort (lets you take control on the nearest area)
4 - sawmill (2 wood per turn)
5 - stone mine (2 stone per turn)
6 - crystal mine (1 crystal per turn)
7 - gold mine (1000 gold per turn)
8 - Dragon vein (regenerate hero's mana completely. Can be used once per week)
9 - blind maiden (increase hero's destiny by 5. Only once per fight)
10 - weaponsmith (gives permanent +1 to hero's might attack. One-shot for a hero)
11 - stone of enlightment (gives 2500 XP. Hero can use it only once)
12 - Knight Shrine (+1 to unit's movement radius and +5 to the morale for a week. Hero can use it once per seven turns.)
13 - mother earth shrine (increase hit points of all unit about 10%. Once per every fight)
14 - war ancient (increases hero's fate and Charismatic Leader about 5 for next battle, additionally, he gains 5 movement points. Can be used only one time per battle)
15 - stable (increases hero's movement points by 5. Hero can use it once per week)
16 - observatory (discover nearest area)
17 - Dragon Nexus (doubles hero's maximum mana points. Can be used once per week)
18 - Monument of Revelation (Discover fragment of map (not nearest))
19 - Chorus (+5 to Leadership and magic power to the next battle. You can use it once per battle.)
20 - Conflux Orb (You can let messages to the other players)
21 - Raiders Dwelling (Gives some gold for every won battle. Amount of gold depends from numbers of such structures you control.)
22 - ruins (Guarded by group of creatures - when you win a battle, you get some precious item or troop of friendly units joins you.)
23 - arena (After defeating guards it gives +2 to might power or might defence permanently. After fight all lost troops are resurrected)
24 - armoursmith (permanent +1 to the might defence. Only one-shot for hero)
25 - Sigil of Arkath (+5 to magic defence for a week. Hero can use it once per week.)
26 - arcane library (Gives hero + 1-3 magic power or + 1-3 to magic defence. Number of points depend from hero's level (1-10: 1, 11-20: 2, 21-30: 3). Hero can use it only once)
27 - Warmen Guardhouse (After every battle hero obtain additional movement points: +3 for one such building +2 for another, +1 for the third one.)
28 - Revelation Crystal (Gives +1 to magic defence permanently. Only one-shot for hero)
29 - Crystal of Power (Gives permanent +1 to hero's magic power. Only one-shot for hero)
30 - wheel of time (Hero's movement points -20%, and in the next battle hero's enemy has -10 to the initiative. Once per week.)
X - downstairs to undergrounds
M9 - objects map: undergrounds
1 - blind maiden (increase hero's destiny by 5. Only once per fight)
2 - Revelation Crystal (Gives +1 to magic defence permanently. Only one-shot for hero)
3 - stone of enlightment (gives 2500 XP. Hero can use it only once)
4 - fort (lets you take control on the nearest area)
5 - ruins (Guarded by group of creatures - when you win a battle, you get some precious item or troop of friendly units joins you.)
6 - Monument of Revelation (Discover fragment of map (not nearest))
7 - crystal mine (1 crystal per turn)
8 - dwellings (increase creature's population)
9 - stone mine (2 stone per turn)
10 - Dragon vein (regenerate hero's mana completely. Can be used once per week)
11 - Dragon Nexus (doubles hero's maximum mana points. Can be used once per week)
12 - gold mine (1000 gold per turn)
13 - city
14 - artifact merchant (Here you can buy and sell items)
15 - Conflux Orb (You can send messages to the other players)
X - exit from undergrounds
X1 - teleport to the other part of undergrounds