Buildings | Inferno M&M: Heroes VI Guide
Last update: 01 February 2017
Walls:
Name | Level | Requirements | Cost | Description |
Basic Fortification
| 1 | 1st level city | 2000 gold 5 wood 5 stone | Walls around the city, increases population. |
Advanced Fortification
| 2 | 2nd level city Basic Fortification | 5000 gold 10 wood 10 stone | Upgrades walls, adds moat and central tower, increases population.. |
Superior Fortyfication
| 3 | 3rd level city Advanced Fortification | 10000 gold 20 wood 20 stone | Adds two corner towers, increases population. |
Hall:
Name | Level | Requirements | Cost | Description |
Village
| 0 | None | None | 500 gold per turn. |
Town Hall
| 1 | 1st level city | 2000 gold 2 wood 2 stone | 1000 gold per turn |
City Hall
| 2 | 2nd level city Town Hall | 5000 gold 5 wood 5 stone | 2000 gold per turn. |
Capitol
| 3 | 3rd level city City Hall | 10000 gold 10 wood 10 stone | 4000 gold per turn. |
Units:
Name | Level | Requirements | Cost | Description |
House of Madness
| 1 | 1st level city | 1000 gold 4 stone | Lets you recruit maniacs. |
House of Delirium
| 1 | 1st level city House of Madness | 1500 gold 2 wood 4 stone 3 crystal | Lets you recruit demented. |
Howling Kennels
| 1 | 1st level city | 1750 gold 6 wood 2 stone | Lets you recruit hell hounds. |
Raging Kennels
| 1 | 1st level city Howling Kennels | 2000 gold 4 wood 2 stone 2 crystal | Lets you recruit cerbers. |
Hall of Temptations
| 1 | 1st level city | 2000 gold 5 wood 5 stone | Lets you recruit succubuses. |
Hall of Forbidden Desires
| 1 | 1st level city Hall of Temptations | 2500 gold 5 stone 4 crystal | Lets you recruit lilims. |
Spawning Chamber
| 2 | 2nd level city | 5000 gold 5 wood 7 stone 7 crystal | Lets you recruit breeders. |
Spawning Hive
| 2 | 2nd level city Spawning Chamber | 3000 gold 6 stone 6 crystal | Lets you recruit mother breeders. |
Hall of Torment
| 2 | 2nd level city | 3000 gold 8 wood 8 stone 6 crystal | Lets you recruit tormentors. |
Hall of Agony
| 2 | 2nd level city Hall of Torment | 3500 gold 2 wood 6 stone 6 crystal | Lets you recruit lacerators. |
Pen of Mayhem
| 2 | 2nd level city | 5000 gold 12 stone 5 crystal | Lets you recruit juggernauts. |
Pen of Chaos
| 2 | 2nd level city Pen of Mayhem | 5000 gold 5 wood 10 stone 10 crystal | Lets you recruit ravagers. |
Pit of Bile
| 3 | 3rd level city | 12500 gold 20 wood 25 stone 20 crystal | Lets you recruit pit fiends |
Pit of Hate
| 3 | 3rd level city Pit of Bile | 17500 gold 20 wood 15 stone 20 crystal | Lets you recruit pit lords |
Special:
Name | Level | Requirements | Cost | Description |
Infernal Gate
| 2 | 2nd level city | 2500 gold 5 wood 5 stone 5 crystal | Creates one-sided portal in the control zone, which allow heroes to teleport to the castle. Player decides where locate it. Excludes Heart of Urgash. |
Heart of Urgash
| 2 | 2nd level city | 2500 gold 5 wood 5 stone 5 crystal | Increases number of monster coming through the hell gates during battles. Excludes Infernal Gate. |
Altar of Destruction
| 3 | 3rd level city | 5000 gold 5 wood 5 stone 10 crystal | If the city is attacked, enemy receive fire damages at the beginning of every turn. Additionally craters appear in random places, decreasing enemy's mobility. Excludes Wake of Chaos. |
Wake of Chaos
| 3 | 3rd level city | 5000 gold 5 wood 5 stone 10 crystal | Every battle which takes place in player's control zone will be supported by the chaos forces. During those encounters worm joins player's forces (controlled by AI) which slowly swallows small opponent's units. The only way to save them is to kill the monster. Excludes Altar of Destruction. |
Other:
Name | Level | Requirements | Cost | Description |
Chaos Crucible
| 1 | 1st level city | 3000 gold 2 wood 2 stone 5 crystal | You can trade resources here. The more marketplaces we have, the better prices we get. Additionally, it generates 500 gold per turn. Chaos Crucible varies from other marketplaces that it affects cost of resources every week (positively or negatively). T |
Hall of Heroes
| 1 | 1st level city | 2000 gold | You can recruit heroes here. |
Basic Town Portal
| 2 | 2nd level city | 2500 gold 5 wood 5 stone 5 crystal | Lets your hero teleports to your custom city. |
Advanced Town Portal
| 3 | 3rd level city Basic Town portal | 5000 gold 10 crystal | Heroes can teleport to this city from adventure map (they gain proper spell). |
Urgash's Fiery Wrath
| 4 | 4th level city Tear of Asha | 15000 gold 20 wood 20 stone 20 crystal | 5000 gold per turn, +50% to population. When enemy's hero enters the zone with this structure, all his units receive 1000 fire damages.. |