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Might & Magic: Heroes VI Game Guide by gamepressure.com

Might & Magic: Heroes VI Game Guide

Table of Contents

Buildings | Haven M&M: Heroes VI Guide

Last update: 01 February 2017

Walls

Name

Level

Requirements

Cost

Description

Basic Fortification - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Basic Fortification

1

1st level city

2000 gold

5 wood

5 stone

Walls around the city, increases population

Advanced Fortification - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Advanced Fortification

2

2nd level city

Basic Fortification

5000 gold

10 wood

10 stone

Upgrades walls, adds moat and central tower, increases population.

Superior Fortyfication - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Superior Fortyfication

3

3rd level city

Advanced Fortification

10000 gold

20 wood

20 stone

Adds two corner towers, increases population.

 

Hall

Name

Level

Requirements

Cost

Description

Village - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Village

0

None

None

500 gold per turn

Town Hall - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Town Hall

1

1st level city

2000 gold

2 wood

2 stone

1000 gold per turn

City Hall - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
City Hall

2

2nd level city

Town Hall

5000 gold

5 wood

5 stone

2000 gold per turn.

Capitol - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Capitol

3

3rd level city

City Hall

10000 gold

10 wood

10 stone

4000 gold per turn.

Units

Name

Level

Requirements

Cost

Description

Barracks - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Barracks

1

1st level city

1000 gold

4 stone

Lets you recruit sentinels

Garrison - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Garrison

1

1st level city

Barracks

1500 gold

5 wood

5 stone

Lets you recruit preatorians

Loophole Tower - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Loophole Tower

1

1st level city

2000 gold

6 wood

2 stone

Lets you recruit crossbowmen

Marksman Tower - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Marksman Tower

1

1st level city

Loophole Tower

3000 gold

2 wood

3 crystal

Lets you recruit marksmen

Priory - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Priory

1

1st level city

1500 gold

5 wood

5 stone

Lets you recruit sisters

Cathedral of Light - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Cathedral of Light

1

1st level city

Priory

2250 gold

2 wood

3 stone

5 crystal

Lets you recruit vestals

Griffin Aviary - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Griffin Aviary

2

2nd level city

5000 gold

7 wood

5 stone

7 crystal

Lets you recruit griffins

Griffin Tower - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Griffin Tower

2

2nd level city

Griffin Aviary

3000 gold

7 wood

2 stone

7 crystal

Lets you recruit imperial griffins

Altar of Radiance - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Altar of Radiance

2

2nd level city

6000 gold

8 stone

8 wood

6 crystal

Lets you recruit radiant glories

Altar of Resplendence - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Altar of Resplendence

2

2nd level city

Altar of Radiance

4000 gold

8 wood

10 crystal

Lets you recruit blazing glories.

Chapel of the Holy Sun - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Chapel of the Holy Sun

2

2nd level city

4000 gold

12 wood

5 crystal

Lets you recruit sun raiders

Priory of the Holy Sun - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Priory of the Holy Sun

2

2nd level city

Chapel of the Holy Sun

2500 gold

7 wood

5 stone

5 crystal

Lets you recruit sun crusaders

Transept of Heaven - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Transept of Heaven

3

3rd level city

15000 gold

20 wood

15 stone

20 crystal

Lets you recruit seraphs

Transept of Elysium - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Transept of Elysium

3

3rd level city

Transept of Heaven

15000 gold

20 wood

25 stone

20 crystal

Lets you recruit celestials

Special

Name

Level

Requirements

Cost

Description

Angel Watch - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Angel Watch

2

2nd level city

2500 gold

5 wood

5 stone

5 crystal

Player starts every battle with first level of faction ability. Excludes Statue of Revelation.

Statue of Revelation - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Statue of Revelation

2

2nd level city

2500 gold

5 wood

5 stone

5 crystal

Once a week, player can discover chosen area on the map. Excludes Angel Watch.

Choral of Believers - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Choral of Believers

3

3rd level city.

5000 gold

5 wood

5 stone

10 crystal

If player's army fights on the terrain on which this structure is built, it fanin's +10 to morale and +20% to magic power. Excludes Resurrection Altar.

Resurrection Altar - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Resurrection Altar

3

3rd level city

5000 gold

5 wood

5 stone

10 crystal

Units like sisters, sun raiders and celestials can be resurrected in this building. Their costs 50% more, en if they're not back to the life within three days after battle, their souls are lost. Every Altar decreases cost about 10% and elongate a time by 2 days. Excludes Choral of Believers.

Other

Name

Level

Requirements

Cost

Description

Marketplace - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Marketplace

1

1st level city

2000 gold

2 wood

2 stone

You can trade resources here. The more marketplaces we have, the better prices we get. Additionally, it generates 500 gold per turn. .

Upgraded Marketplace - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Upgraded Marketplace

2

2nd level city

Marketplace

3000 gold

5 wood

5 stone

5 crystal

You can trade also artifacts now. Also, there are promotions every week.

Hall of Heroes - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Hall of Heroes

1

1st level city

2000 gold

You can recruit heroes here

Basic Town Portal - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Basic Town Portal

2

2nd level city

2500 gold

5 wood

5 stone

5 crystal

Lets your hero teleports to your custom city.

Advanced Town Portal - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Advanced Town Portal

3

3rd level city

Basic Town portal

5000 gold

10 crystal

Heroes can teleport to this city from adventure map (they gain proper spell).

Elraths Infinite Mercy - Buildings | Haven - Cities - Might & Magic: Heroes VI Game Guide
Elrath's Infinite Mercy

4

4th level city

Tear of Asha

15000 gold

20 wood

20 stone

20 crystal

5000 gold per turn, +50% to population. After every battle 33% of Haven's losses is resurrected.

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