Buildings | Sanctuary M&M: Heroes VI Guide
Last update: 01 February 2017
Walls
Name | Level | Requirements | Cost | Description |
Basic Fortification
| 1 | 1st level city | 2000 gold 5 wood 5 stone | Walls around the city, increases population |
Advanced Fortification
| 2 | 2nd level city Basic Fortification | 5000 gold 10 wood 10 stone | Upgrade walls, adds moat and central tower, increases population. |
Superior Fortyfication
| 3 | 3rd level city Advanced Fortification | 10000 gold 20 wood 20 stone | Adds two corner towers, increases population. |
Hall
Name | Level | Requirements | Cost | Description |
Village
| 0 | None | None | 500 gold per turn |
Town Hall
| 1 | 1st level city | 2000 gold 2 wood 2 stone | 1000 gold per turn |
City Hall
| 2 | 2nd level city Town Hall | 5000 gold 5 wood 5 stone | 2000 gold per turn. |
Capitol
| 3 | 3rd level city City Hall | 10000 gold 10 wood 10 stone | 4000 gold per turn. |
Units:
Name | Level | Requirements | Cost | Description |
Reef Bareer
| 1 | 1st level city | 1000 gold 4 stone | Let recruit shark guard. |
Rampart Bareer
| 1 | 1st level city Reef Bareer | 1500 gold 2 wood 6 stone 1 crystal | Let recruit Wanizame |
Coral Sanctuary
| 1 | 1st level city | 1750 gold 4 wood 5 stone | Let recruit coral priestess. |
Pearl Sanctuary
| 1 | 1st level city Coral Sanctuary | 2000 gold 5 wood 4 crystal | Let recruit pearl priestess. |
Enchanted Pond
| 1 | 1st level city | 2000 gold 6 wood 2 stone | Let recruit Kappa. |
Blessed Pond
| 1 | 1st level city Enchanted Pond | 3000 gold 2 wood 3 stone 3 crystal | Let recruit Kappa Shoya |
Sacred Source
| 2 | 2nd level city | 4000 gold 6 wood 8 stone 6 crystal | Let recruit spring spirit. |
Sanctified Source
| 2 | 2nd level city Sacred Source | 2500 gold 4 wood 5 stone 9 crystal | Let recruit Mizu-Kami. |
Frost Shrine
| 2 | 2nd level city | 5000 gold 10 stone 8 crystal | Let recruit snow maiden. |
Frost Miya
| 2 | 2nd level city Frost Shrine | 3000 gold 5 wood 7 stone 5 crystal | Let recruit Yuki-Onna. |
Sunken Arena
| 2 | 2nd level city | 5000 gold 5 wood 11 stone 5 crystal | Let recruit Kenshi. |
Sunken Dojo
| 2 | 2nd level city Sunken Arena | 5000 gold 8 stone 7 crystal | Let recruit Kensei. |
Misty Mountain
| 3 | 3rd level city | 12500 gold 25 wood 25 stone 15 crystal | Let recruit Kirin. |
Cloudy Mountain
| 3 | 3rd level city Misty Mountain | 17500 gold 15 wood 15 stone 25 crystal | Let recruit Sacred Kirin. |
Special:
Name | Level | Requirements | Cost | Description |
Pagoda of the Great Challenger
| 2 | 2nd level city | 2500 gold 5 stone 5 wood 5 crystal | If battle takes place on the terrain not controlled by the player, his units blows increases +15 racial ability with each hit. Excludes Shrine of the Ever-Flowing Water |
Shrine of the Ever-Flowing Water
| 2 | 2nd level city | 2500 gold 5 stone 5 wood 5 crystal | If battle takes places in the control zone in which this building is constructed, each Sanctuary unit obtain an ice armor ability. Excludes Pagoda of the Great Challenger. |
Pagoda of the Master Duellist
| 3 | 3rd level city | 5000 gold 5 stone 5 wood 10 crystal | Heroes visiting this city obtain bonus to initiative, might attack and magic power in the next battle. Excludes Shrine of the Celestial Waters. |
Shrine of the Celestial Waters
| 3 | 3rd level city | 5000 gold 5 stone 5 wood 10 crystal | Water and Air spells are 15% more effective for a week. You can use it once a week. Excludes Pagoda of the Master Duellist |
Others:
Name | Level | Requirements | Cost | Description |
Marketplace
| 1 | 1st level city | 2000 gold 2 wood 2 stone | You can trade resources here. The more marketplaces we have, the better prices we get. Additionally, it generates 500 gold per turn. |
Upgraded Marketplace
| 2 | 2nd level city Marketplace | 3000 gold 5 wood 5 stone 5 crystal | You can trade also artifacts now. Also, there are promotions every week. |
Hall of Heroes
| 1 | 1st level city | 2000 gold | You can recruit heroes here |
Basic Town Portal
| 2 | 2nd level city | 2500 gold 5 wood 5 stone 5 crystal | Lets your hero teleports to your custom city. |
Advanced Town Portal
| 3 | 3rd level city Town portal | 5000 gold 10 crystal | Heroes can teleport to this city from adventure map (they gain proper spell). |
Shalassa's Frozen Breath
| 4 | 4th level city Tear of Asha | 15000 gold 20 wood 20 stone 20 crystal | 5000 gold per turn, +50% to population. Chill effects, used by heroes and units, changes into a Frozen spell (-20% to fire resistance, lose of all movement points by an enemy). |