Crossbowman / Marksman
Unit | Statistics | Attributes | Cost |
Crossbowman
| Armor piercing: unit ignores 50% of enemy's defence. Living creature: this unit can be healed and resurrected, insensible on necromancy effects.
| 95 gold |
Unit | Statistics | Attributes | Cost |
Marksman
| Armor piercing: unit ignores 50% of enemy's defence. Living creature: this unit can be healed and resurrected, insensible on necromancy effects. Piercing Bolt: unit damages all unit on fireline (ally and enemy). | 140 gold |
Haven has only one troop able to range attacks - that's why crossbowmen are very important part of our army. Only thanks to them we can provoke enemy to attack us - and the defence is our strongest side. Huge advantage of crossbowmen is ability to ignore a half of enemy's armor - perfect tool to fight against most powerful opponent's units. But we have to be careful with marksmen - their bolts can damage also ourselves. |
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