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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents
Might & Magic: Heroes VII - M23 The Story of the Lost Daughter
Might & Magic: Heroes VII - M23 The Story of the Lost Daughter
Al-Asif
Your starting city.
Seal of Arkath
You can open it using key from Altar of Arkath (04).
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Altar of Arkath
It allows you to open the Seal of Arkath (02).
Seal of Sylanna
You can open it using key from Altar of Sylanna (07).
Altar of Elrath
It allows you to open the Seal of Elrath (18).
Altar of Sylanna
It allows you to open the Seal of Sylanna (05).
Tear of Asha
To take the tear of asha you need to visit all obelisks (03) and use the spell Reveal Treasure.
Seal of Shalassa
You can open it using key from Altar of Shalassa (10).
Altar of Shalassa
It allows you to open the Seal of Shalassa (09).
Seal of Ylath
You can open it using key from Altar of Ylath (15).
Altar of Malassa
It allows you to open the Seal of Malassa (14).
Bel-Enlil
Hostile Necropolis city.
Seal of Malassa
You can open it using key from Altar of Malassa (12).
Altar of Ylath
It allows you to open the Seal of Ylath (11).
Spirit Altar
You will be moved here after starting "Be Careful What You Wish For" quest.
Seal of Elrath
You can open it using key from Altar of Elrath (06).
7 Djinns
Chest with artifact
Chest with artifact
42 Cabirs
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Chest with artifact
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Chest with artifact
Chest with artifact
Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.
Chest with artifact
1 Rakshasa
Chest with artifact
Entrance only.
Exit only.
1 Arcane Eagle
Chest with artifact
Chest with artifact
9 Apprentices
Chest with artifact
Haunted Ruins
450 Skeletons, 200 Skeleton Hoplites, 200 Ghosts, 10 Vampires.
As a reward you will get artifact, 5000 gold and 5 ore.
Chest with artifact
You will find "Vessel of Shalassa" scroll inside.
Chest with artifact
Chest with artifact
Chest with artifact
Shantiri Ruins
480 Shantiri Golems, 10 Shantiri Titans.
As a reward you will get 2 artifacts, 2 spells and 15 000 gold.
Enlarge this map

The Story of the Lost Daughter M23 | Academy Heroes VII Guide

Last update: 11 May 2016

Key points of Might & Magic: Heroes VII - M23 The Story of the Lost Daughter

Red number - cities

Yellow number - important places

Units you can add to your army

Strong enemies

Treasures and chests with gold

Whirlpools / Passages between levels

Red number - cities

1Al-Asif
Your starting city.

2Seal of Arkath
You can open it using key from Altar of Arkath (04).

3Obelisk
Reveals a part of treasure map and teaches the spell Reveal Treasure.

4Altar of Arkath
It allows you to open the Seal of Arkath (02).

5Seal of Sylanna
You can open it using key from Altar of Sylanna (07).

6Altar of Elrath
It allows you to open the Seal of Elrath (18).

7Altar of Sylanna
It allows you to open the Seal of Sylanna (05).

8Tear of Asha
To take the tear of asha you need to visit all obelisks (03) and use the spell Reveal Treasure.

9Seal of Shalassa
You can open it using key from Altar of Shalassa (10).

10Altar of Shalassa
It allows you to open the Seal of Shalassa (09).

11Seal of Ylath
You can open it using key from Altar of Ylath (15).

12Altar of Malassa
It allows you to open the Seal of Malassa (14).

13Bel-Enlil
Hostile Necropolis city.

14Seal of Malassa
You can open it using key from Altar of Malassa (12).

15Altar of Ylath
It allows you to open the Seal of Ylath (11).

16Spirit Altar

17 � You will be moved here after starting "Be Careful What You Wish For" quest.

18Seal of Elrath
You can open it using key from Altar of Elrath (06).

The map above shows two locations constituting the second mission in the Academy campaign. Same as the map, the gameplay part is divided into two distinctive sections. The first one includes map exploration, capturing buildings, and gathering your army. The second one requires you to navigate through a complicated system of magical activators. To avoid unnecessary irritation, read the detailed description of the Be Careful What You Wish For quest.

Path of Dolor - main quest

The quest will begin automatically after the intro to the second mission in the Academy campaign. Your main objective is to find some clues concerning the location of the Blue Gem. You just need to circle around your city and visit the local areas. After some time, you will be asked to find a Necromant on the East. As soon as you enter the darker terrain, a hero will approach you and begin a conversation. After the dialogue, the quest Lyla will begin, and it needs to be completed first.

After you complete the abovementioned quest, go to the Spirit Altar (M23,16) and speak to the now beaten Lyla. Path of Dolor will be completed, and you will receive +5 to Luck/Destiny.

Lyla - main quest

The quest will begin after you speak with the enemy hero during the Path of Dolor quest. You need to defeat heroes Lyla and Luna, as well as capture the city of Bel-Enlil (M23,13). For completing this quest, you will receive +5 to Attack.

Be Careful What You Wish For - main quest

The quest begins after completing the Path of Dolor quest. You will be transported to an alternative world (M23,17), where you will have to locate Jadwa's Essence.

Watch out for figures and symbols near the magic circles. - The Story of the Lost Daughter M23 | Academy - Academy - Might & Magic: Heroes VII Game Guide & Walkthrough
Watch out for figures and symbols near the magic circles.

First, head West. Enter every magic circle you see. After a while, you will meet Khalida. After the conversation, she will enter one of the circles, leaving you to enter the second one. Follow her. You will be separated and teleported into two different locations, and you will be given control over Khalida as well. Before you, there is a lot magic circles, forming an identical pattern on both sides of the map. You need the two heroes to enter subsequent circles. It is crucial to enter circles in the right order. Below is the correct sequence for entering the circles:

  • Circle with the ghost/banshee statue;
  • Circle with the golden priest statue;
  • Circle with the symbol of swords;
  • Circle with the green ivy;
  • Circle with the horseman figure;
  • Circle with the deer herd;
  • Circle to the North with no visible symbol.

Now, you just have to go to the end of the path that just emerged and step into both the final circles. One of your heroes will be teleported to the place where Jadwa's Essence can be acquired. After you take it, you will be transported back to the previous map, where a battle with Shantiri Titans and Shantiri Golems will automatically begin. After your victory, the second mission in the Academy campaign will be completed.

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