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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Earth Magic | Skills Heroes VII Guide

Last update: 11 May 2016

Earth Magic is one of many magic trees available in Might & Magic: Heroes VII. Before investing any points in the skills listed below, make sure that your character knows at least 2-3 spells of this school.

You should develop the Mage Guild in your capitol at least to level two, preferably to level three, and check how many Earth Magic spells you received. You can also select Earth Magic as the preferred one, thanks to that you will receive at least one Earth Magic spell of each level.

Earth Magic tree development should be done similarly to all other magic skill groups. First invest in Novice Earth Magic, then in Earth Scholar. If it will be your main magic school, you can additionally buy Master of Earth I. On the second level unlock the mandatory Expert Earth Magic. If you have the spells mentioned in the description of the Master of Earth II, buy this skill. If not, then invest in Earth Wisdom. Develop the Master and Grandmaster levels only if the Earth Magic is your preferred magic school and the Mage Guild is developed to level four.

Novice

 

Name

Description

Novice Earth Magic - Earth Magic | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Novice Earth Magic

Makes the Earth Magic spells more effective and increases the Arcane Knowledge of the hero by 1.

Earth Scholar - Earth Magic | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Earth Scholar

Reduces the Mana cost of Earth Magic spells by 20%.

Master of Earth I - Earth Magic | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Master of Earth I

Stone Skin and Regeneration are now casted on creatures on a 4x4 territory.

Rock Solid - Earth Magic | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Rock Solid

+1 to Defense for each casted Earth Magic spell. Lasts till the end of the battle.

Expert

 

Name

Description

Expert Earth Magic - Earth Magic | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Expert Earth Magic

Makes the Earth Magic spells more effective and increases the Arcane Knowledge of the hero by 2.

Master of Earth II - Earth Magic | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Master of Earth II

Entangle deals additional 120 Earth Magic damage when the creature affected moves.

Poison Spray lasts till the end of the battle.

Earth Wisdom - Earth Magic | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Earth Wisdom

+4 to Earth Magic spell's Magic. Every second wisdom skill adds +4 to this bonus.

Master

 

Name

Description

Master Earth Magic - Earth Magic | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Master Earth Magic

Makes the Earth Magic spells more effective and increases the Arcane Knowledge of the hero by 3.

Master of Earth III - Earth Magic | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Master of Earth III

Earthquake now deals double damage to buildings and enemy creatures.

Stone Spikes now deals double damage to unit on the middle field.

Grandmaster

 

Name

Description

Natures Vitality - Earth Magic | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Nature's Vitality

+15% Health for allied creatures.

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