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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Level 15 | Necropolis - Buildings Heroes VII Guide

Last update: 11 May 2016

 

Building

Description

Capitol - Level 15 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Capitol

Requirements:

City Hall

Unique

Cost:

10 000 gold

10 wood

10 ore

Generates additional 2000 pieces of gold per day. You can have only one Capitol.

Blood Tank - Level 15 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Blood Tank

Requirements:

Vampire Mansion

Cost:

6000 gold

10 ore

5 Dragonblood crystals

Upgrade of the legendary nest.

+2 to Vampire or Vampire Lords growth per week.

Cave of Eternal Wings - Level 15 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Cave of Eternal Wings

Requirements:

Vampire Mansion

Mage Guild - level 4.

Cost:

12 000 gold

10 wood

15 ore

5 Shadowsteel

Makes it impossible to build the Dark Moon Stables

Legendary nest.

Allows you to recruit 1 Bone Dragon per week.

Pit of Eternal Wings - Level 15 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Pit of Eternal Wings

Requirements:

Cave of Eternal Wings

Cost:

15 000 gold

10 starsilver

5 shadowsteel

Upgrade for the legendary nest.

Allows you to recruit and upgrade Bone Dragons to Spectral Dragons.

Dark Moon Stables - Level 15 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Dark Moon Stables

Requirements:

Vampire Mansion

Mage Guild - level 4.

Cost:

12 000 gold

10 wood

10 ore

5 Dragonblood crystals

5 shadowsteel

Makes it impossible to build the Cave of Eternal Wings

Legendary nest.

Allows you to recruit 1 Grim Rider per week.

Eternal Moon Stables - Level 15 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Eternal Moon Stables

Requirements:

Dark Moon Stables

Cost:

15 000 gold

10 dragonsteel

5 shadowsteel

Upgrade for the legendary nest.

Allows you to recruit and upgrade Grim Riders to Grim Reapers.

Wall level 3 - Level 15 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Wall level 3

Requirements:

Wall level 2

Cost:

1000 gold

5 wood

5 ore

Increases the number of hit points of walls and gates during siege.

Increases the number and growth of creatures in local guard.

Ashas Undying Resolve - Level 15 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Asha's Undying Resolve

Requirements:

There's a hero in the city that has the Tears of Asha

Cost:

4000 gold

5 wood

5 ore

5 Dragonblood crystals

5 starsilver

5 dragonsteel

5 shadowsteel

Generates 5000 gold per day and increases growth in the city by 50%.

Necromancy is increased by 10%.

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