Level 15 | Dungeon - Buildings Heroes VII Guide
Last update: 11 May 2016
Building | Description | |
Capitol
| Requirements: City Hall Unique Cost: 10 000 gold 10 wood 10 ore | Gives additional 200 pieces of gold per day. You can have only one Capitol. |
Wall level 3.
| Requirements: Wall level 2. Cost: 1000 gold 5 wood 5 ore | Increases the number of hit points of walls and gates during siege. Increases the number and growth of creatures in local guard. |
Hissing Temple
| Requirements: Snake Tower or Shadowsteel Pool Mage Guild - level 3. Cost: 12 000 gold 10 wood 10 ore 5 Dragonblood crystals Makes it impossible to build the Dragon Spire | Legendary nest. Allows you to recruit 1 Cave Hydra per week. |
Rattling Temple
| Requirements: Hissing Temple Cost: 15 000 gold 10 wood 10 shadowsteel 5 Dragonblood crystals | Upgrade for the legendary nest. Allows you to recruit and upgrade Cave Hydras to Dark Hydras. |
Dragon Spire
| Requirements: Snake Tower or Shadowsteel Pool Mage Guild - level 3. Cost: 12 000 gold 20 ore 10 Dragonblood crystals Makes it impossible to build the Hissing Temple | Legendary nest. Allows you to recruit 1 Shadow Dragon per week. |
Dragon Pinnacle
| Requirements: Dragon Spire Cost: 15 000 gold 10 dragonsteel 10 shadowsteel | Upgrade for the legendary nest. Allows you to recruit and upgrade Shadow Dragons to Dark Dragons. |
Altar of Broken Chains
| Requirements: Maze Cost: 8000 gold 10 ore | Upgrade of the legendary nest. +2 Minotaurs or Minotaur Guards per week. |
Mark of Malassa
| Requirements: There's a hero in the city that has the Tears of Asha Cost: 4000 gold 5 wood 5 ore 5 Dragonblood crystals 5 starsilver 5 dragonsteel 5 shadowsteel | Adds 5000 gold per day and increases the growth of units in this city by 50%. Spies can sabotage and plunder 2 additional objects. |