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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Dungeon - City development | Stronghold - Buildings Heroes VII Guide

Last update: 25 April 2017

The development of Dungeon cities is based mostly on ore. Especially the higher levels are based on this resource. Because of that, try to claim an ore mine on the world map in first order. Shadowsteel will be the most used special resource. Dungeon has a special building that allows you to sell and buy artifacts.

A fully developed Dungeon city. - Dungeon - City development | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
A fully developed Dungeon city.

Below you will find a list showing the suggested order of constructing 14 buildings in your city. The number of objects is much larger, but the first two weeks of the game are the key ones. Not always, mostly due to the lack of resources, you will be able to construct the buildings exactly in recommended order. Slight differences from the list won't mean that your city is developed in wrong way.

Order

Name

Description

1

Hall of Heroes

Allows you to recruit new and defeated heroes.

2

Shadow Arena

Basic nest.

Allows you to recruit 19 Stalkers per week.

3

Town Hall

Gives additional 500 pieces of gold per day.

4

Cradle of Stone

Basic nest.

Allows you to recruit 9 Troglodytes per week.

5

Halls of the Unseen Hand

Basic nest.

Allows you to recruit 20 Assassins per week.

6

Marketplace

Allows you to trade resources.

7

Mage Guild - level 1.

Gives 5 random level 1 spells to this city.

Each hero visiting this city, as long as he meets the requirements, will receive the spells.

8

Chthonian Deposit

Generates 2 ore per day.

9

City Hall

Gives additional 1000 pieces of gold per day.

10

Strider Forge

Elite nest.

Allows recruiting 4 Striders per week.

11

Mage Guild - level 2.

Gives 4 random level 2 spells to this city.

Each hero visiting this city, as long as he meets the requirements, will receive the spells.

12

Maze

Elite nest.

Allows recruiting 2 Minotaurs per week.

13

Lake of Stilled Voices

Elite nest.

Allows recruiting 5 Medusas per week.

14

Thieves Guild

Allows you to buy information about your enemies.

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