A Very Ambitious Hatred M18 | Stronghold
Heroes VII Guide
Last update: 11 May 2016
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Key points of Might & Magic: Heroes VII - M18 A Very Ambitious Hatred
Red number - cities
Yellow number - important places
Units you can add to your army
Strong enemies
Treasures and chests with gold
Whirlpools / Passages between levels
Red number - cities 1 � You starts your journey here.
2 � Gnolls' Army Free the Gnolls out of the cage - main quest "The Gnolls".
3 � Blackfang Hideout
4 � Harpies' Army
5 � Crystal Pillar
6 � Pyramid
7 � Academy Fort
The map above shows the first mission in the Stronghold campaign. The location itself is rather small, so it shouldn't take you long to complete it. There's no need to waste time gathering resources or capturing any non-essential resource generating structures as they're not necessary to complete the mission. However, try not to lose too much of your units, or you will be unable to complete the mission objectives. Before you move, check your surroundings and capture only structures that offer some actual benefits; don't engage in random battles.
Rally the Beastmen - main quest The quest begins automatically after the intro to the first campaign mission of the Stronghold and requires you to visit four places. You need to convince Gnolls , Centaurs , Rakshasas , and Harpies to join your army. To achieve the extra objective, complete the mission in less than four weeks.
To finish this mission you will need to complete four other quests:
The Gnolls ;The Harpies ;The Centaurs ;The Rakshasas .
The Gnolls - main quest The quest begins as soon as your hero sees the Gnoll cages (M18,2) . Your mission is to find a way to free the Gnolls from their confinement. To do so, you just need to talk to them. The quest will be completed, you will be joined by 20 Gnolls , and receive +1 to Morale as well as 1000 experience points.
The Harpies - main quest The quest begins after you visit the Blackfang Hideout (M18,3) . You need to find the place where the Harpies are being held (M18,4) . To free them, you need to destroy two of the three magical pillars that form a barrier containing them.
Freeing the Hapies requires you to destroy two out of three crystal pillars.
The pillars have been marked on the map with the number (M18,5) . They are guarded by hostile armies:
The one on the North is defended by 12 Cabirs and 18 Ebony Spiders ;
The one on the South East by a group of 10 Apprentices ;
The one on the South West by a group of 30 Skeletons .
After you destroy at least two pillars the quest will be completed and you will be able to recruit 20 Harpies to your army and will receive +1 to Morale as well as 2000 experience points.
The Centaurs - main quest The quest begins after you visit the Blackfang Hideout (M18,3) . To free the Centaurs , you need to go to the Pyramid (M18,6) . When you get there, a representative of the Centaurs will approach you. After the dialogue, just click the pyramid. It will destroy the dam and free the beastmen. All you have to do now is talk to them once more and the quest will be completed. As a reward, you will get 20 Centaurs to your army, +1 to Morale, and 3000 experience points.
Just click the pyramid to destroy the dam.
The Rakshasas - main quest The quest begins after you visit the Blackfang Hideout (M18,3) . You need to convince a group of Rakshasas located in the South-Western part of the map to join you. The recruitment will fail, however. Instead, you will be forced to fight 9 Rakshasas . After the battle is won, the quest will be completed, and so will be the first mission in the Stronghold campaign.
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Stronghold
The Only Freedom a Slave Knows M19
Prev
Necropolis
Those Last Few Steps M17