Level 3 | Haven - Buildings Heroes VII Guide
Last update: 11 May 2016
Building | Description | |
Town Hall
| Requirements: Village Hall Cost: 2000 gold | Gives additional 500 pieces of gold per day. |
Recruiters Office
| Requirements: Barracks Cost: 800 gold | Upgrade of the basic nest. +21 Sentinels or Legionnaires per week. |
Wall level 1.
| Requirements: Blacksmith Cost: 800 gold 15 ore 10 wood | Surrounds the city with walls and gates used during siege and adds local guard consisting of Sentinels and Legionnaires. |
Convent of Elrath
| Requirements: Mage Guild - level 1. Cost: 500 gold 2 ore | Produces special unit. Allows you to buy Sister Healers. |
Mage Guild - level 1.
| Cost: 1000 gold 5 wood 5 ore | Gives 5 random level 1 spells to this city. Each hero visiting this city, as long as he meets the requirements, will receive the spells. |
Horse Stables
| Cost: 1000 gold 5 wood | Visiting heroes receive +5 to movement till the end of the week. |
Choral of Believers
| Cost: 500 gold 5 wood Makes it impossible to build the Embassy | Light Magic spells casted by your heroes remaining in the area of influence of this city are one level higher. |
Embassy
| Cost: 1000 gold 5 ore Makes it impossible to build the Choral of Believers | +20% success chance when negotiating with neutral armies in city's area of influence. |
Beast Lair
| Cost: 1000 gold 5 wood | Basic nest. Allows you to recruit 10 Dire Wolves per week. |
Beast Den
| Requirements: Beast Lair Cost: 1500 gold 5 ore 2 shadowsteel | Upgrade of the basic nest. Allows you to recruit and upgrade Dire Wolves to Silverbacks. |