Righteousness | Skills Heroes VII Guide
Last update: 11 May 2016
Righteousness is a skill tree exclusive for Haven heroes. It focuses mostly on increasing the Morale of allied units, which makes them more effective in battle. The tree will be useful with basic gameplay style that focuses mostly on direct attacks of the units. It corresponds well with skills from the Warfare tree.
On the novice level you must pick Novice Righteousness. As the second skill, choose between the United We Stand and Sisters of Mercy. On the second level, in addition to the mandatory Expert Righteousness, select Rightful Justice. Develop the Grandmaster level only if you intend to focus on the tactical aspect of the battles.
Novice
Name | Description | |
Novice Righteousness | Whenever allied creature has high Morale, all other allied creatures receive +2 to Morale until they too will have high Morale. The effect can stack. | |
Sisters of Mercy | In each its turn, Sister Mercy can heal twice. The target of the second healing is selected anew. | |
United We Stand | Neighboring allied creatures receive +1 to Defense. | |
Coordinated Effort | If enemy stack dies, another allied creature gets high morale. If another allied creature becomes active earlier (because of Initiative change), it doesn't get affected by this skill. |
Expert
Name | Description | |
Expert Righteousness | Morale boost coming from Righteousness is increased by additional +2 points. | |
Blessed Words | Whenever a positive spell is casted on allied creature, that creature receives +10 to Morale until it has high morale. The effect can stack. | |
Rightful Justice | Allied creatures perform retaliation attacks with a +6 Attack bonus. |
Master
Name | Description | |
Master Righteousness | Morale bonus coming from Righteousness is increased by additional +2 points. | |
Brothers in Arms | Whenever an allied creature has high morale, all neighboring allied creatures will receive +10 to Morale until they will have high morale. The effect can stack. |
Grandmaster
Name | Description | |
Victorious Streak | Allied creatures deal 75% damage and have 75% Movement during morale turns instead of half damage and half Movement. |