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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Right Hand | Artifacts Heroes VII Guide

Last update: 11 May 2016

Minor Artifacts

 

Name

Description / Set

Pirate Crossbow - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Pirate Crossbow

+1 to basic damage dealt by allied ranged shooting creatures;

Warlord's Set.

Assassins Blade - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Assassin's Blade

+1 to Might.

Assassin's Set.

Major Artifacts

 

Name

Description / Set

Djinn Scimitar - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Djinn Scimitar

+12 to Destiny.

Ideal Crossbow - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Ideal Crossbow

+1 to basic damage dealt by allied ranged shooting creatures;

+5 to Initiative of allied ranged shooting creatures.

Minotaurs Axe - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Minotaur's Axe

+6 to damage per each hero level.

Crimson Scythe - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Crimson Scythe

+5 to Might.

Crystal Wand - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Crystal Wand

+2 Magic;

Prime Magic spell's mana cost reduced by 4.

Ashas Wil - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Asha's Wil

+3 to damage per each hero level;

+2 to Health for all allied creatures;

Dragon Blessed Set.

Unicorn Horn Bow - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Unicorn Horn Bow

+1 to basic damage dealt by allied ranged shooting creatures;

All allied shooting creatures have no range penalty;

Elven Craft.

Avenger - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Avenger

+1 to basic damage dealt by allied ranged shooting creatures;

All enemy creatures receive 1 additional Nature's Mark at the start of the battle;

Available only for Sylvan faction;

Elven Craft.

Celestial Staff - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Celestial Staff

+2 to Spirit;

Allows casting Celestial Shield spell once per battle.

Hallowed Set.

Dwarven Hatchet - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Dwarven Hatchet

+3 to damage per each hero level;

+1 to basic damage dealt by allied creatures;

Dwarven Work.

Relics

 

Name

Description / Set

Staff of the Lyre - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Staff of the Lyre

+8 to Magic;

Bloodforged Set.

Dragon Flame Tongue - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Dragon Flame Tongue

+9 to damage per each hero level;

+2 to Might;

Dragon Blessed Set.

The Griffins Resolve - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

The Griffin's Resolve

+3 to Might;

+3 to Spirit;

+5 to Leadership;

Battle Garb of the Griffin Set.

Rod of Torment - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Rod of Torment

+4 to Magic;

+2 to lasting time of negative spells casted on enemy creatures.

Sword of Thorns - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Sword of Thorns

+6 to damage per each hero level;

-1 to Movement of enemy creatures;

Elven Craft.

Rangers Bow - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Ranger's Bow

+9 to damage per each hero level;

+1 to basic damage dealt by allied ranged shooting creatures;

+10 to Initiative of allied shooting creatures;

Ranger's Set.

Dwarven Crossbow - Right Hand | Artifacts - Artifacts - Might & Magic: Heroes VII Game Guide & Walkthrough

Dwarven Crossbow

+1 to basic damage dealt by allied ranged shooting creatures;

All allied shooting creatures receive no range penalty;

+10 to Initiative of allied shooting creatures;

Dwarven Work.

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