Level 12 | Necropolis - Buildings

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Building

Description

Vampire Mansion - Level 12 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Vampire Mansion

Requirements:

Namtaru Nest

Cost:

6000 gold

10 ore

10 Dragonblood crystals

Elite nest.

Allows you to recruit 2 Vampires per week.

Vampire Palace - Level 12 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Vampire Palace

Requirements:

Vampire Mansion

Cost:

9000 gold

10 dragonsteel

Upgrade of the legendary nest.

Allows you to recruit and upgrade Vampires to Vampire Lords.

Deep Catacomb - Level 12 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Deep Catacomb

Requirements:

Pestilent Tomb

Cost:

2500 gold

5 wood

5 Dragonblood crystals

Makes it impossible to build the Moon Altar

Upgrade of the legendary nest.

+5 Lamasu or Plague Lamasu per week.

Moon Altar - Level 12 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Moon Altar

Requirements:

Sepulchrum

Cost:

3500 gold

10 wood

5 ore

Makes it impossible to build the Deep Catacomb

Upgrade of the legendary nest.

+5 Lishes or Archliches per week.

Tower of Necromancy - Level 12 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Tower of Necromancy

Requirements:

Mage Guild - level 4.

Cost:

1000 gold

5 Dragonblood crystals

The necromancy of your Necropolis heroes resurrects 5% more creatures.

Might & Magic: Heroes VII

September 29, 2015

PC
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