Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Offense | Skills Heroes VII Guide

Last update: 11 May 2016

Offense skills are available not only for Might heroes as one could assume, but for Magic heroes as well. However, they work much better for the first of the mentioned groups. Since the bonuses provided aren't very strong, this tree isn't useful frequently. It will definitely be a good choice for players who prefer a simple, regular battle, without the use of spells or special abilities.

On the first level you must mandatory pick Novice Offense. As additional skill you should select Battle Frenzy or Accuracy, depending on whether you will have more melee fighting or ranged units in your army. On the second level, in addition to the Expert Offense, you should pick Giant Slayer, which is a useful skill later in the game. Since master level the available skills are much more useful and all of them should be added to your hero if it is possible.

Novice

 

Name

Description

Novice Offense - Offense | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Novice Offense

Increases hero Might by 2.

Homeland - Offense | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Homeland

Governor: all allied heroes that are in the area of influence of this city receive +8 to Might.

Battle Frenzy - Offense | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Battle Frenzy

+1 to basic damage dealt by allied creatures in melee combat.

Accuracy - Offense | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Accuracy

+1 to basic damage dealt by allied creatures in ranged combat.

Expert

 

Name

Description

Expert Offense - Offense | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Expert Offense

Increases hero Might by 2.

Archery - Offense | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Archery

There is no half range penalty for ranged attacks.

Giant Slayer - Offense | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Giant Slayer

Allied units receive +6 to Attack when attacking large creatures or retaliating from their attacks.

Master

 

Name

Description

Master Offense - Offense | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Master Offense

Increases hero Might by 2.

Master Flanker - Offense | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Master Flanker

Damage dealt by allied units attacking from flank or full flank increased by 25%.

Grandmaster

 

Name

Description

Perfect Offense - Offense | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Perfect Offense

Whenever allied creature is attacking, its Attack is increased to the level equal to Defense of the attacked unit.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Ubisoft or Limbic Entertainment. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.