Exploration | Skills Heroes VII Guide
Last update: 11 May 2016
Exploration tree is one of the most useful ones in the game, but it should be developed only in some situations. Most of all, you shouldn't invest any skill points in it if you play a quick game and the map isn't large. In that case you won't have the time to fully utilize the profits obtained. Exploration skills should be selected mostly during campaign, when the hero is moved from map to map and the ability to perform longer moves is very important at the beginning of the adventure. Another thing that you should remember is to select exploration abilities on early character level, preferably before he reaches level 10. Once he, for example, reaches level 20, it won't be profitable to spend ability points on skills that at this point will no longer be useful.
On first level, in addition to the mandatory Novice Exploration, you should most of all select the Snatch skill. If you're on a map with large amount of water, you can also pick Navigation. On the second level you must pick Expert Explorer, and the Scouting will be best for additional skill. Developing to the Master level will be profitable only in case of the campaign, in regular skirmishes it is not recommended to upgrade this tree any further.
Novice
Name | Description | |
Novice Exploration | Increases character Movement by 1. | |
Snatch | Hero doesn't lose turn when gathering resources, entering buildings and performing similar actions. | |
Native Terrain | Governor: if your heroes are moving on foot, they are moving 10% faster in the city's area of influence. | |
Navigation | Hero moves 50% faster if he is using a ship. |
Expert
Name | Description | |
Expert Exploration | Increases character Movement by 1. | |
Scouting | Sight of the hero is increased by 2. The hero sees the exact numbers of creatures in armies and the bonuses of enemy heroes if they are in his sight. | |
Pathfinding | The penalty for moving in harsh territory is reduced by 50%. |
Master
Name | Description | |
Master Exploration | Increases character Movement by 1. | |
Rover | Doubles the temporary attribute bonuses received from places. |
Grandmaster
Name | Description | |
Familiar Terrain | If hero moves on the land, he is 20% faster in territories controlled by all your cities and forts |