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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Necropolis - Units | Necropolis - Buildings Heroes VII Guide

Last update: 25 April 2017

Skeleton / Skeleton Hoplite

Skeleton - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Skeleton
Cost: 36 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 36 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Skeleton Hoplite - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Skeleton Hoplite
Cost: 47 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 47 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Ghost / Banshee

Ghost - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Ghost
Cost: 50 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 50 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Banshee - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Banshee
Cost: 65 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 65 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Vigilance - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Vigilance

This creature cannot be flanked.

Ebon Spider / Death Spider

Ebon Spider - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Ebon Spider
Cost: 110 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 110 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Death Spider - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Death Spider
Cost: 143 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 143 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Withering Venom - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Withering Venom

Creature that is hit by it receives additional damage at the start of its turn. It starts with 34 Dark Magic damage for each Death Spider and it increases each turn by 2 damage points for each Death Spider. Lasts 5 turns.

Lich / Archlich

Lich - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Lich
Cost: 400 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 400 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Archlich - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Archlich
Cost: 520 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 520 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Hex of Disruption - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Hex of Disruption

Ranged attack of the creature will reduce Defense of selected enemy and all enemy units near him by 10. Lasts for 2 turns.

Lamasu / Plague Lamasu

Lamasu - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Lamasu
Cost: 400 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 400 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Plague Lamasu - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Plague Lamasu
Cost: 520 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 520 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Aura of Pestilence - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Aura of Pestilence

Neighboring creatures receive 50 points of poison damage (Earth Magic) at the start of their turn and they receive +5 to Attack and -1 to Movement for 2 turns (doesn't affect Undead and Constructs).

Vampire / Vampire Lord

Vampire - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Vampire
Cost: 1300 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 1300 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Life Drain - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Life Drain

When the creature attacks, for each two points of damage dealt it regenerates one point of its health. It can resurrect fallen units.

Vampire Lord - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Vampire Lord
Cost: 1690 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 1690 gold

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Life Drain - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Life Drain

When the creature attacks, for each two points of damage dealt it regenerates one point of its health. It can resurrect fallen units.

Vigilance - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Vigilance

This creature cannot be flanked.

Bone Dragon / Spectral Dragon

Bone Dragon - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Bone Dragon
Cost: 5500 gold, 1 Dragonsteel - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 5500 gold, 1 Dragonsteel

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Soul Reaver - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Soul Reaver

The creature attacks selected enemy unit and for each killed creature it transports one Mana point from enemy to allied hero. The number of Mana points transferred is limited by hero's Magic.

Spectral Dragon - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Spectral Dragon
Cost: 7150 gold, 2 Dragonsteel, 1 Dragonblood Crystal - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 7150 gold, 2 Dragonsteel, 1 Dragonblood Crystal

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Soul Reaver - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Soul Reaver

The creature attacks selected enemy unit and for each killed creature it transports one Mana point from enemy to allied hero. The number of Mana points transferred is limited by hero's Magic.

Soul Flaying Breath - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Soul Flaying Breath

The creature breaths at enemies with a ray of Dark Magic. The further away the target, the less damage it receives.

Grim Rider / Grim Reaper

Grim Rider - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Grim Rider
Cost: 5500 gold, 1 Shadowsteel - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 5500 gold, 1 Shadowsteel

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Nightmarish Presence - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Nightmarish Presence

Neighboring enemy creatures have -30 Morale.

Grim Reaper - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Grim Reaper
Cost: 7150 gold, 2 Shadowsteel, 1 Starsilver - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 7150 gold, 2 Shadowsteel, 1 Starsilver

Undead - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Undead

The creature is dead and has no Morale. It cannot be healed or resurrected.

It is immune to poison, mind effects and fear.

It receives 25% more Light Magic damage and is immune to its positive spells and effects.

Nightmarish Presence - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Nightmarish Presence

Neighboring enemy creatures have -30 Morale.

Fatal Strike - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Fatal Strike

If the creature deals at least one damage point, it always will kill at least one enemy.

Special units

Namtaru - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough
Namtaru
Cost: 1500 gold - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Cost: 1500 gold

Dark Touch - Necropolis - Units | Necropolis - Buildings - Necropolis - Might & Magic: Heroes VII Game Guide & Walkthrough

Dark Touch

Dispels all negative effects of Light Magic placed on creatures. Each creature in the stack deals 1 additional Dark Magic damage point when attacking.

Lasts for 3 turns.

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