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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Stronghold - Heroes and specializations | Necropolis - Buildings Heroes VII Guide

Last update: 25 April 2017

If you select Stronghold during a skirmish with AI or a multiplayer game, you will start the game with one of eleven heroes. A correct choice might help you at the beginning of the game or later. Most of the specializations of Stronghold heroes focus on recruiting additional units, Warcries or Air Magic. If you wonder which hero to pick, think about Yog who has the Cyclops Befriender skill. It's a good choice for the later phase of the game, when you will have Cyclops. What's important, it's not a Governor skill and you will be able to use the hero in regular way. Other useful heroes are Kente and Amari.

Hero

Specialization

Description

Kente - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Kente
Master of Warcries - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Master of Warcries

The hero starts with Warcries on novice level and with Overhelm skill.

Amari - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Amari
Lightning Adept - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Lightning Adept

The hero starts with Air Magic skill on novice level and with Lightning Burst spell.

That spell is casted with one level higher than the current level of that school.

Anga - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Anga
Master of Air - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Master of Air

Air Magic spells casted by that hero are casted with +6 Magic.

Bilashi - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Bilashi
Painless - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Painless

Hero starts with a +4 Defense bonus.

Drakon - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Drakon
Gnoll Chieftain - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Gnoll Chieftain

Governor: +12 to growth of Gnolls and Gnoll Hunters in this city's area of influence.

Gird - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Gird
Spellweaver - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Spellweaver

The hero starts with a +4 Magic boost.

Ishi - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Ishi

 

Master of Earth

Earth Magic spells casted by that hero are casted with +6 Magic bonus.

Kibwe - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Kibwe
Stone Skin Adept - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Stone Skin Adept

The hero starts with Earth Magic skill on novice level and with Stone Skin spell.

The spell is casted on one level higher than the current level of this school.

Reem - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Reem
Centaur Chieftain - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Centaur Chieftain

Governor: +3 to growth of Centaurs and Centaur Marauders in this city's area of influence.

Shani - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Shani
Orc General - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Orc General

Governor: +6 to income of Brutes and Crushers in this city's area of influence.

Yog - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Yog
Cyclops Befriender - Stronghold - Heroes and specializations | Necropolis - Buildings - Stronghold - Might & Magic: Heroes VII Game Guide & Walkthrough
Cyclops Befriender

+8 to Attack and +8 to Defense of Cyclops and Enraged Cyclops.

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