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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Level 12 | Sylvan - Buildings Heroes VII Guide

Last update: 11 May 2016

 

Building

Description

Moon Glade - Level 12 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Moon Glade

Requirements:

Stone Circle

Cost:

6000 gold

15 wood

10 Starsilver

Elite nest.

Allows you to recruit 2 Moon Does per week.

Sun Garden - Level 12 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Sun Garden

Requirements:

Moon Glade

Cost:

9000 gold

5 dragonsteel

5 shadowsteel

Upgrade of the legendary nest.

Allows you to recruit and upgrade Moon Doe to Sun Deer.

Mage Guild - level 4. - Level 12 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Mage Guild - level 4.

Requirements:

Mage Guild - level 3.

Cost:

500 gold

5 wood

5 Dragonblood crystals

5 Starsilver

5 dragonsteel

5 shadowsteel

Gives 1 random level 4 spell to this city..

Each hero visiting this city, as long as he meets the requirements, will receive the spells.

Wall level 3 - Level 12 | Sylvan - Buildings - Sylvan - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Wall level 3

Requirements:

Wall level 2

Cost:

1500 gold

5 wood

Increases the number of hit points of walls and gates during siege.

Increases the number and growth of creatures in local guard.

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