Nature's Revenge | Skills Heroes VII Guide
Last update: 11 May 2016
Nature's Revenge is a skill tree available exclusively for Sylvan faction and only Sylvan heroes can develop it. It focuses mostly on the so-called marks which reduce enemies' statistics or add bonuses to attack. These skills will definitely not suit everyone as each battle will require the player to spend some time on preparing an optimum queue of attacks and special skills.
If you decide to develop the Nature's Revenge, try to pick all the available skills. You can only skip the Nature's Wrath, especially if you play a Might hero.
Novice
Name | Description | |
Novice Nature's Revenge | After enemy creatures are selected as the target of an attack or an allied stack's skill, up to 1 mark is being placed on them. Creatures that attack enemy with a mark will receive +4 to Attack for each mark on the target. The mark ends as the battle round ends. | |
Mark of the Avenger | Attack of the hero places additional mark on the creature it hits. | |
Impede | Each mark placed on enemy creature reduces its Movement by 1. | |
Fast Reload | Sylvan Ballista receives second attack after attacking a creature with a mark. |
Expert
Name | Description | |
Expert Nature's Revenge | Up to 2 marks can be placed on enemy creature. | |
Nature's Wrath | The hero receives +1 Magic point for each mark placed on enemy creature. Lasts till the end of the battle round. | |
Enliven | Mother Treant's support ability additionally gives +2 to Movement and +10 to Initiative to the selected stack. |
Master
Name | Description | |
Master Nature's Revenge | Up to 3 marks can be placed on enemy creature. | |
Sting | At the end of each battle turn each enemy creature will receive 50 Earth Magic damage for each mark on it. |
Grandmaster
Name | Description | |
Nature's Luck | Allied creatures that attack enemy with 3 marks on it will always perform a critical hit. |