Level 15 | Haven - Buildings Heroes VII Guide
Last update: 11 May 2016
Building | Description | |
Capitol
| Requirements: City Hall Unique Cost: 10 000 gold 10 wood 10 ore | Gives additional 2000 pieces of gold per day. You can have only one Capitol. |
Wall level 3.
| Requirements: Wall level 2. Cost: 800 gold 5 wood 5 ore 2 Starsilver | Increases the number of hit points of walls and gates during siege. Increases the number and growth of creatures in local guard. |
Transept of Heaven
| Requirements: Priory Watchtower Cost: 12 000 gold 5 wood 10 ore 10 Dragonblood crystals Makes it impossible to build the Hall of Honor | Legendary nest. Allows you to recruit one Seraph per week. |
Transept of Elysium
| Requirements: Transept of Heaven Cost: 15 000 gold 5 wood 10 ore 10 Dragonblood crystals | Upgrade for the legendary nest. Allows you to recruit and upgrade Seraphs to Celestials. |
Hall of Honor
| Requirements: Priory Watchtower Cost: 12 000 gold 5 wood 10 ore 5 Starsilver 5 shadowsteel Makes it impossible to build the Transept of Heaven | Legendary nest. Allows you to recruit 1 Landsknecht per week. |
Hall of Glory
| Requirements: Hall of Honor Cost: 15 000 gold 5 wood 10 ore 10 dragonsteel | Upgrade for the legendary nest. Allows you to recruit and upgrade Landsknecht to Swordmasters. |
Recruiters outpost
| Requirements: Recruiters Office Cost: 6000 gold 15 wood 5 ore Makes it impossible to build the Training Arena | Upgrade of the basic nest, increases the growth of Sentinels and Legionnaires. Buildings that increase growth in the city start also increasing growth in outside nests that are in city's area of influence. |
Training Arena
| Requirements: Training Grounds Cost: 6500 gold 10 wood Makes it impossible to build the Recruiters Outpost | Upgrade of the legendary nest. +2 Cavaliers or Cuirassiers per week. |
Mage Guild - level 4.
| Requirements: Mage Guild - level 3. Cost: 1000 gold 5 wood 5 ore 5 Dragonblood crystals 5 shadowsteel 5 starsilver 5 dragonsteel | Gives 1 random level 4 spell to this city. All heroes visiting the city, as long as they met the requirements, receive these spells. |
Elrath's Infinite Mercy
| Requirements: There's a hero in the city that has the Tears of Asha Cost: 4000 gold 5 wood 5 ore 5 Dragonblood crystals 5 starsilver 5 dragonsteel 5 shadowsteel | Adds 5000 gold per day and increases creatures' growth in this city by 50%. After each battle, 10% of units you lost are resurrected. |