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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Dungeon - Heroes and specializations | Stronghold - Buildings Heroes VII Guide

Last update: 25 April 2017

When you pick Dungeon during skirmishes or multiplayer games, you will control one of eleven heroes, at least during the beginning of the adventure. Each of them differs in specialization, from which most are related to dark magic, unit recruitment or placing negative effects on enemies.

In case of Dungeon you can pick from few interesting heroes who will greatly help you during the game. Lethos is the best one. His specialization will be useful in each battle, especially during the beginning phase of the game. If there will be many cities and forts on the map, you should consider using Sylsai which will help you during sieges and defenses of cities. In case of magic classes you should take a closer look at Ashbeth.

Hero

Specialization

Description

Jorgen - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Jorgen
Jorgen - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Jorgen

Dark Magic spells casted by this hero are casted with +6 Magic.

Ashbeth - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Ashbeth
Adept of Weakness - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Adept of Weakness

The hero starts with Dark Magic skill on novice level and with Weakness spell.

The spell is casted on one level higher than the current level of that school.

Darkstorm - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Darkstorm
Minotaur General - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Minotaur General

Governor: +1 to growth of Minotaurs and Minotaur Guards in this city's area of influence.

Eruina - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Eruina
Natural Born Leader - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Natural Born Leader

The hero starts with a +10 Leadership bonus.

Lethos - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Lethos
Soulvenom Aura - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Soulvenom Aura

All enemy units receive 40 points of poison damage at the start of their turn.

Sinitar - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Sinitar
Catalyst - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Catalyst

The hero starts with Prime Magic skill on novice level and with Reneval skill.

Sorshan - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Sorshan
Strider Blacksmith - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Strider Blacksmith

Governor: +2 to growth of Striders and Soulless in this city's area of influence.

Sylsai - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Sylsai
Artillery Master - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Artillery Master

The hero starts with a special unit, Warfare skill on novice level and with Improved Durability skill.

Yeshtar - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Yeshtar
Gladiator - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Gladiator

The hero starts with a +4 Might boost.

Yrbeth - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Yrbeth
Disciple of Darkness - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Disciple of Darkness

When the hero is casting a Dark Magic spell, the spell is casted with +6 Magic.

Yrris - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Yrris
Stalker Officer - Dungeon - Heroes and specializations | Stronghold - Buildings - Dungeon - Might & Magic: Heroes VII Game Guide & Walkthrough
Stalker Officer

Governor: +10 to growth of Stalkers and Trackers in this city's area of influence.

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