Datu's Third Question | Maracai Bay - Quests

guides

Last update:

Download Guide
Table of Contents
Download Guide
Note - Datu's Third Question - Maracai Bay - Quests - Risen 2: Dark Waters - Game Guide and Walkthrough

Note! This quest is only available to those players who on the Sword Coast have joined the Natives!

Quest giver: Datu [#1]

This quest is part of: The Three Questions

Having completed the first of chaka Datu's trials (see: Paws for Zaalu) and possessing the body your patron [#2] (see: Take Over Zaalu's Body), you also need to solve three puzzles given to you by the Natives' chieftain. The first one is fairly simple - the correct answer is "darkness" (see: Datu's First Question). With the second puzzle, choose "time". With the last - it's "nothing".

It's like having a conversation with Nietzsche. - Datu's Third Question - Maracai Bay - Quests - Risen 2: Dark Waters - Game Guide and Walkthrough
It's like having a conversation with Nietzsche.

Note! If you gave a wrong answer, the mission will be failed (same as The Three Questions main quest). Despite that, there's no need to worry - the third chaka Datu's trial (see: The Final Test) will decide upon the whole success, so a slight slip would only mean losing Glory points.

Rewards:

  • 100 Glory points for completing the quest.

Risen 2: Dark Waters

April 24, 2012

PC PlayStation Xbox
Rate It!

You are not permitted to copy any image, text or info from this page. This site is not associated with and/or endorsed by the Deep Silver / Koch Media or Piranha Bytes . All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2025 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.