Baldur's Gate 3: How to recruit Wyll in BG3? Baldurs Gate 3 guide, walkthrough
The warlock Wyll is a potential companion from the game BG3. From this guide page you will learn where to find Wyll in the Druid's Grove, what prerequisites you need to meet to join the warlock to your team and what basic stats Wyll has.
Last update: 25 July 2023
During your visit to the Druid Grove in Baldurs Gate 3, you can recruit the companion Wyll, who is a Warlock. In our guide, we included information and tips on how to recruit Wyll and the basic stats of the Warlock.
Where to meet Wyll in Act 1?
- You must advance to Act 1 of the game, then visit the Druid Grove as part of the main quest, Removing the Parasite.
- At the entrance to the Druid Grove, it is obligatory to help defeat a group of goblins. Only after winning the battle will the inhabitants of the grove let the team in.
At no point in the first act should you choose the option to join the goblins from their camp to attack the grove. Otherwise, Wyll will no longer want to join you.
After entering the Druid Grove, find the Warlock in the training area - he is shown in the pictures above. Initiate a conversation with Wyll and comment on his training with any dialogue option.
- During the conversation you can peek into his mind. You'll learn he also needs to get rid of the parasite, and that you could look for Halsin together.
- At the end of the meeting, invite Wyll to join the active team or send him back to the camp. Do not decline his proposal for traveling together.
Wyll and Karlach - confrontation
- Wyll and Karlach start off hating each other. Wyll is supposed to hunt her. If you recruit both of them, they may end up confronting each other.
- It can occur after returning to camp for a long rest. You can support Wyll in two ways - persuade him to see reason (choose the first dialogue options) or kill Karlach. We don't recommend the second option, as you'll lose her as a party member.
Wyll - basic information
Wyll is a human Warlock. His spells are rather useful to the party. His starting equipment includes, among others, medium armor and a rapier.
His base statistics are as follows:
- Strength - 9
- Dexterity - 13
- Constitution - 15
- Intelligence - 14
- Wisdom - 11
- Charisma - 16