Baldurs Gate 3: Free Lae'zel walkthrough Baldurs Gate 3 guide, walkthrough
Laezel is one of the characters you can add to your team in BG3. Check out where to find Leazel, as well as how to free and recruit her.
Last update: 04 September 2024
Free Lae'zel is a quest in the first act of Baldur's Gate 3. After the crash of the nautiloid and exploration of the beach, you may come across Lae'zel, a warrior from the ship, held in a cage by two scouts from a nearby grove. On this page of the guide, we described how to solve the situation, free and recruit Lae'zel.
Where to find Lae'zel?
You can find Lae'zel north of the nautiloid wreck and by heading from the Roadside Cliffs fast travel point, where you found another companion, Gale. She is trapped in a cage and guarded by two scouts who consider her dangerous. As soon as you approach the group, Lae'zel will telepathically demand that you free her and help her kill the scouts - and in return, she will offer information about a cure for the parasite.
How to solve the situation?
You have several available options to resolve the situation. They are:
- Convince the scouts to run away and leave Lae'zel to you by making a Deception check (DC 10) - the scouts will agree and run away. Before they leave, however, you can also ask them about their grove through a Persuasion check (DC 5). If you pass this check, they will tell you about Nettie, the healer in the druid grove - this is another clue to the main quest from act one. Once they are gone, you can destroy the cage - use a ranged attack on the floor of the cage and you will free Lae'zel. You can recruit her now - she will tell you about a githyanki creche nearby, where you can also be healed. This is the best way to solve the quest because you will get two clues from it, you won't have to fight and you will recruit Lae'zel to your party.
- Convince the scouts to leave the cage with a Persuasion check (DC 10) - the tieflings will leave the cage to take the captured Lae'zel to their camp, but Lae'zel will attack them. You will have to choose whether you will ally with the scouts or with Lae'zel and fight. If you kill Lae'zel, you won't be able to recruit her and you'll miss her personal quest, but you can learn about healer Nettie through a Persuasion check (DC 5). If you kill the scouts, you won't learn about Nettie from them, but you can recruit Lae'zel and learn about the githyanki creche.
- Attack the scouts - you will have to kill the scouts in combat without Lae'zel's help. They are not difficult opponents, especially if you have already assembled a full party. After the fight, you can free Lae'zel and add her to your party, learning about the githyanki creche.
- Leave - the scouts will leave the cage and engage in a fight with Lae'zel. If you are still standing close, you will have to choose a side - refusing to choose a side will cause the tieflings to attack you as well. If you have moved away from the cage, Lae'zel and the scouts will fight on their own - after the fight you can talk to the surviving side to recruit Lae'zel or find out about Nettie.
If you play as a drow, duergar, or githyanki, the rangers will try to attack you as soon as you approach. You will have to pass the Intimidation check (DC 5) to escape without a fight (you won't learn about Nettie from them) or defeat them. Next, you can free Lae'zel and recruit her.
By choosing one of the above options, you will complete this very short task.