Baldurs Gate 3: Act 3 Rivington Baldurs Gate 3 guide, walkthrough
Act 3 in BG3 is the most extensive section of the game. From this page of the guide you will learn how to pass the sizable Rivington region and how to solve all the side quests that appear here.
Last update: 31 May 2024
Act 3 is the most expansive and open of all acts. Many tasks interpenetrate with each other, and the storyline gives players many options for solving problems. In the following guide, you will find information on completing the Rivington region in Act 3 and finishing the side quests from here.
- Talking with Yenna
- Talking with refugees
- Side quests
- How to solve a murder case?
- Talking with Raphael
- Searching for a journal
- Talking with Gortash
Talking with Yenna
You start the act on a mountain path - move forward.
You will come across a redhead girl with whom a cutscene will start. You can ignore her or offer help - if you agree to help her, she will temporarily join your camp.
Talking with refugees
Move on until you reach the refugee arguing with the mighty. The dialogue will conduct itself.
You can try to chase the refugees away or help them, the decision is up to you - remember that if you try to help the refugees, you may have to fight the mighty's bodyguards. Regardless of the solution, enter the house and find the hatch to the basement.
Open it with the key from the first floor or with Sleight of Hand. Go inside - watch out for traps - and head to the end of the room. Search everything and read the notes on the table. One of them will automatically start the Investigate The Suspicious Toys quest - you can read about it later in the guide.
Leave the building and head towards the refugees - talk to the lonely man from the picture above - this will move the Shadowheart quest 'Daughter of Darkness' forward.
Side quests
At this moment, you can explore the area and find a few additional side tasks.
- Solve the Open Hand Temple Murders starts in a temple on the main road.
- Find Missing Letters can be started in the post office building near the bridge - it's worth having Gale in your team when completing this task.
- Investigate Cazador's Palace is given to you by the monster hunters on the hill - it's worth having Astarion with you for this conversation.
- Help the Devilish Ox can be found near the entrance to the location, next to the huge barn.
- Find Dribbles the Clown starts in the circus.
- You start the Avenge The Ironhands quest in a cave, which you enter from the river side.
- Find the 'Stern Librarian' Ffion is available in Sharess' Caress.
We described all the above quests on separate pages in our walkthrough.
How to solve a murder case?
Head towards the city until you hear about the murder of Duke Stelmane.
Buy a newspaper from a child and enter the temple where a dialogue is taking place between a Halfling and a flying elephant named Valeria.
After it ends, start a conversation with the Halfling - you will learn that Lorgan's father was murdered.
Proceed to the room where his body is located, and then talk to the nurse. After this, cast Speak with the Dead on the dead father of Morgan. You will learn more details about the murder.
Next, look for the hatch with a blood stain next to it and go through it.
Explore the location. You can complete the side quest Help the Cursed Monk from Act I here. Look for a crack between the rocks in one of the rooms and then go through it.
Search the new part of the location and fight with the doppelgangers. After defeating the opponents, you'll find a blade on a pile of rubble. To reveal it, make a Perception check.
Go back to the Halfling , then go across the bridge. Enter Sharess' Caress and speak to the woman by the entrance, who will assign you the task: Find the 'Stern Librarian' Ffion.
Talking with Raphael
Next, go upstairs and talk to Raphael - you will have the opportunity to progress in the Free Orpheus, Help Kith'rak Voss, and The Githyanki Warrior quests.
If you agree to cooperate with Voss, it will mean that, sooner or later, the Emperor will become your enemy, so it is wise to baffle him after leaving Raphael (if you've agreed to his arrangement) and lie to Voss so that the Emperor does not suspect anything.
Ignore the above issue if you don't have Lae'zel in your team or didn't visit Rosymorn Monastery during Act I.
Searching for a journal
Return to the room with Raphael and enter the room next door searching for the journal.
Next, jump onto the adjacent roof.
Walk around it and enter the room through the balcony. Search it and you will find a list of murder targets as well as a body under the bed. Collecting the list of targets unlocks the Impress the Murder Tribunal story quest and pushes the Investigate the Murders story quest, which you started after buying a newspaper, forward.
Return to Sharess' Caress and talk to Valeria. Show her the blade and the list of murder targets - she will give you a pass to the city and also recommend continuing the task in the main part of Baldur's Gate.
Talking with Gortash
Then cross the bridge and show your pass. The automatons from Steel Watch will stop you, and Gortash will make you a proposal. Go to the audience with him at the watchtower, then start the dialogue.
You can agree to his pact, refuse him, or try to attack him here - the fight is absurdly difficult due to the automatons here, which are very challenging opponents, so it's better to follow one of the other two options.
After that, leave the watchtower and head into the city. The first part of Act 3 is completed.