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Baldurs Gate 3 Guide, Walkthrough by gamepressure.com

Baldurs Gate 3 Guide, Walkthrough

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Baldurs Gate 3: How to illuminate darkness? Baldurs Gate 3 guide, walkthrough

Traveling in dark locations can be annoying in BG3. This guide page compiles all the main ways to light up the darkness and hints at which races can handle the darkness more easily.

Last update: 27 July 2023

From this page of the Baldur's Gate 3 guide, you will learn how to illuminate the darkness that appears in some of the locations in the game's world. This is important if you want to carefully search locations and avoiding potential dangers. We also inform about the Darkvision ability available to some races.

Magic

Spells that temporarily create light sources can help you in moving in the darkness. Among them are:

  1. Light - This spell allows you to infuse an object with a luminous aura.
  2. Dancing Lights - You can summon sparks that illuminate the area within a 12-meter radius.

Torch

We described how to use a torch in more detail on the page How to light a torch - Baldurs Gate 3: How to illuminate darkness? - Exploration - Baldurs Gate 3 Guide, Walkthrough
  1. The main advantages of torches is that they are easily available (you can find them as loot) and that they do not use up spells.
  2. The disadvantage of the torch is that you need to place it in the weapon slot. It has to replace the weapon with potentially greater usefulness and higher stats. We recommend passing the torch to those party members who don't use their weapons that often.
  3. After finding an extinguished torch, you must find a light source and select the option to dip the torch. This will allow you to travel with a burning torch and optionally set enemies on fire with it.

We described how to use a torch in more detail on the page How to light a torch?.

Cherished Locket

1 - Baldurs Gate 3: How to illuminate darkness? - Exploration - Baldurs Gate 3 Guide, Walkthrough
  1. In act 1, you can take on the Child's Trial quest - we described it in our walkthrough and it relates to the imprisoned girl Arabella in the Druid Grove.
  2. You must save Arabella, i.e. successfully pass the nature or persuasion check.
  3. At the end of the quest, you can receive an amulet from the girl's parents. After equipping Cherished Locket it can light up the surroundings within a 12 meters radius. It works just like the Dancing Lights spell.

Darkvision as a racial feat

2 - Baldurs Gate 3: How to illuminate darkness? - Exploration - Baldurs Gate 3 Guide, Walkthrough
  1. Selected races may have a racial feature called Darkvision. It allows them to see in the dark within a radius of 12 meters, removing the need to use spells or torches.
  2. Tieflings, Elves, Gnomes, Dwarves, Half-elves and Half-orcs can use Darkvision.
  3. As for Drows, they can use a better version called Superior Darkvision. It doubles the range of vision in the dark to 24 meters.
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