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STALKER 2
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STALKER 2: All missions, walkthrough

STALKER 2 is a long and extensive game for many hours. On this page we have collected for you a complete list of main quests with links leading to the corresponding pages of our walkthrough.

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Table of Contents

The main plot of STALKER 2 is divided into consecutive quests. Each event will take Skif further and further into the Zone. On this page, we have prepared a complete list of the main storyline missions along with links leading to separate pages, where we describe in detail how to complete them.

All main missions

  1. There and Back Again - after an artifact falling from the sky destroys Skif's apartment, the protagonist sets off into the depths of the Zone to restore the mysterious stone's special properties. In this quest, you will learn the basic mechanics of the game, take your first steps in the Zone, learn how anomalies work and how to fight mutants.
  2. A Tough Awakening - after a dangerous encounter with mysterious people, Skif loses his scanner and artifact. This mission will take you to the nearby settlement of Zalissya, where you will try to gather information about Solder.
  3. Behind Seven Seals - in this long quest you will gain information about Solder from one of two informants. You will also set out to meet a rogue technician in the Sphere, defended by hordes of guards.
  4. A Needle in a Haystack - this short mission is played during the Behind Seven Seals quest. Your task will be to locate a thief nicknamed Squint, who stole the Watch detectors important to Richter.
  5. Answers Come at a Price - in this mission, you will leave the starting region of the Lesser Zone and head to the Landfill. Depending on decisions made earlier, the passage of this mission may vary slightly.
  6. The Price Goes Up - Skif is looking for a man named Nestor. The mission will take him to a settlement called Slag Heap, where he will meet a well-informed technician - Diode.
  7. Deal with a Devil - this quest will take you to a meeting with a man named Varan. Obtaining information from the local Warlord, however, will prove quite problematic.
  8. King of the Hill - an optional main story mission that will force you to get rid of one of the two gang leaders - Shah or Roosevelt.

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