STALKER 2: All commands
On this page of the guide to STALKER 2 we will present you with a set of the most important and useful commands for the game. With their help you will be able to generate any item, unlock a bugged mission or teleport across the map on demand.
Last update:
The command console is a very useful tool that allows you to manipulate STALKER 2. Thanks to special codes, it is possible to create items, influence the game's physics, or overcome limitations imposed by the title. From this page of the guide, you will learn how to gain access to the mentioned tools and which codes are worth remembering.
How to activate the console commands?
Remember that you use all commands and modifications at your own responsibility!
To activate the console commands, it will be necessary to install the modification UETools available for download from Nexus Mods. The whole process is very simple and involves unpacking the downloaded package in the appropriate game folder. You can read the detailed instructions on the mod's page.
Once you install the modification, you can start the game. At any time, press the "~" key to bring up the console commands. After entering the correct code, press enter.
You can return to previously used commands by pressing "~" and then the up and down arrows.
Most useful commands
Below we present you a list of what we consider to be the most useful commands and codes:
- UETools_Ghost - allows you to walk through walls and other objects;
- UETools_Walk - restores the character's natural way of moving;
- UETools_Help - brings up a list of all available commands;
- XAddMoneyToPlayer (value) - adds the selected number of coupons (in place of the cursive, enter the number of your choice);
- XSwitchToWeather weather - changes the current weather in the Zone;
- XTeleportTo coordinates - teleports the player to designated place;
- XCreateItemInInventoryByID ItemID 0 Count Durability - adds the selected item to the player's inventory.
Generating items
To generate an item, enter the following command: XCreateItemInInventoryByID. Immediately after it, enter the following values (everything after the space):
- Item ID - can be found on the list below;
- Number 0;
- Count - how many pieces of the item are to be added to the inventory;
- Durability - entering 1 will give you a fully repaired item.
For example: The full command to generate 10 sausages looks like this:
- CreateItemInInventoryByID Sausage 0 10 1
And the command for one GP37 rifle with 90% durability looks like this:
- XCreateItemInInventoryByID GuardGunG37_ST 0 1 0.9
Below we present a list of IDs for all items.
Food, drinks, and healing items:
- Bread
- Fresh Bread
- Sausage
- CannedFood
- Milk
- Water
- SpoiledCannedFood
- Energetic
- Energetic_Limited
- PSYBlocker
- Hercules
- Beer
- Vodka
- AntiRad
- Medkit
- ArmyMedkit
- EcoMedkit
Artifacts:
- Battery - EArtifactBattery
- Cavity - FArtifactGlass
- Chocolate Bar - EArtifactChocolate
- Crown - GArtifactGraphiteBlock
- Crust - CArtifactCottonWool
- Crystal - FArtifactCrystal
- Crystal Thorn - CArtifactCrystalThorn
- Droplets - FArtifactDrops
- Eye - FArtifactEye
- Fireball - FArtifactFireBall
- Flash - EArtifactFlash
- Flaw - FArtifactBakedBolts
- Goldfish - GArtifactGoldFish
- Gravi - GArtifactGravy
- Harp - EArtifactCloud
- Horn - CArtifactBung
- Jellyfish - GArtifactLandSlug
- Lyre - FArtifactResin
- Magma - FArtifactHellishHedgehog
- Meat Chunk - CArtifactChunkMeat
- Mica - CArtifactMica
- Mold - CArtifactKryptonite
- Pebble - GArtifactPlane
- Rat King - EArtifactWorm
- Rosin - GArtifactTrunk
- Sapphire - EArtifactJellyFish
- Shell - EArtifactDummy
- Shop Class - EArtifactTow
- Slime - CArtifactSlime
- Slug - CArtifactSlug
- Snowflake - EArtifactSnowflake
- Sparkler - EArtifactSparkler
- Spinner - FArtifactBurntHunk
- Steak - FArtifactSteak
- Stone Blood - GArtifactBloodStone
- Stone Heart - GArtifactStoneDrop
- Thorn - CArtifactThorn
- Whirlwind - GArtifactSponge
- Wrenched - GArtifactWrenched
- Broken Rock - GArtifactSplitStone
- Bubble - CArtifactBubble
- Ciliate - CArtifactPlasticine
- Dead Sponge - FArtifactDeadSponge
- Flower Bud - GArtifactBud
- Flytrap - GArtifactHedgehog
- Kolobok - CArtifactBun
- Lantern - EArtifactThunderHedgehog
- Mama's Beads - FArtifactMomsBeads
- Moonlight - EArtifactMoonlight
- Plasma - FArtifactPlasma
- Soul - EArtifactSoul
- Spring - GArtifactSpring
- Starfish - EArtifactRazor
- Torch - FArtifactCore
- Tourist's Breakfast - CArtifactRosin
- Urchin - CArtifactEchinus Crest - EArtifactCrystalGlass
- Devil's Mushroom - CArtifactDevilsMushroom
- Glare - EArtifactAtom
- Magic Cube - GArtifactRubiksCube
- Meat Lighter - FArtifactFireworks
- Night Star - GArtifactNightStar
- Pellicle - CArtifactPellicle
- Petal - FArtifactCandle
- Skipjack - CArtifactBouncyBall
- Broken Rock - GArtifactSplitStone
- Bubble - CArtifactBubble
- Ciliate - CArtifactPlasticine
- Dead Sponge - FArtifactDeadSponge
- Flower Bud - GArtifactBud
- Flytrap - GArtifactHedgehog
- Kolobok - CArtifactBun
- Lantern - EArtifactThunderHedgehog
- Mama's Beads - FArtifactMomsBeads
- Moonlight - EArtifactMoonlight
- Plasma - FArtifactPlasma
- Soul - EArtifactSoul
- Spring - GArtifactSpring
- Starfish - EArtifactRazor
- Torch - FArtifactCore
- Tourist's Breakfast - CArtifactRosin
- Urchin - CArtifactEchinus
- Compass - GArtifactCompass
- Hypercube - FArtifactRingOmnipotence
- Liquid Stone - CArtifactLiquidStone
- Thunderberry - EArtifactDope
- Weird Ball - AArtifactWeirdBall
- Weird Bolt - AArtifactWeirdBolt
- Weird Flower - AArtifactWeirdFlower
- Weird Kettle - AArtifactWeirdKettle
- Weird Nut - AArtifactWeirdNut
- Weird Water - AArtifactWeirdWater
Detectors:
- Echo - Echo
- Hilka - Gilka
- Bear - Bear
- Veles - Veles
Blueprints (Clothing):
Cuirass Exoskeleton
- All-Titanium Components - Blueprint_Exoskeleton_Dolg_Armor_Upgrade_1
- Elimination System.. - Blueprint_Exoskeleton_Dolg_Armor_Upgrade_2
- Protective Coating - Blueprint_Exoskeleton_Dolg_Armor_Upgrade_3
- Lead Container - Blueprint_Exoskeleton_Dolg_Armor_Upgrade_4
PSZ-9D Duty Armor
- Camel Hydration System - Blueprint_Heavy_Dolg_Armor_Upgrade_1
- Aramid Lining - Blueprint_Heavy_Dolg_Armor_Upgrade_2
Shield of Duty Exosuit
- Srayed Protective Layer - Blueprint_HeavyExoskeleton_Dolg_Armor_Upgrade_1
- Expanded Backpack - Blueprint_HeavyExoskeleton_Dolg_Armor_Upgrade_2
- Protective Coating - Blueprint_HeavyExoskeleton_Dolg_Armor_Upgrade_3
- Lead Container - Blueprint_HeavyExoskeleton_Dolg_Armor_Upgrade_4
SEVA-D Suit
- Camel Hydration System - Blueprint_SEVA_Dolg_Armor_Upgrade_1
- Aramid Lining - Blueprint_SEVA_Dolg_Armor_Upgrade_2
Liberty Exoskeleton
- All-Titanium Components - Blueprint_Exoskeleton_Svoboda_Armor_Upgrade_1
- Elimination System.. - Blueprint_Exoskeleton_Svoboda_Armor_Upgrade_2
- Protective Coating - Blueprint_Exoskeleton_Svoboda_Armor_Upgrade_3
- Protective Coating - Blueprint_Exoskeleton_Svoboda_Armor_Upgrade_4
PSZ-12V Bulat
- Lead Container - Blueprint_Heavy_Svoboda_Armor_Upgrade_1
- Camel Hydration System - Blueprint_Heavy_Svoboda_Armor_Upgrade_2
- Aramid Lining - Blueprint_Heavy_Svoboda_Helmet_Upgrade_1
Bulwark Exosuit
- Sewn-on Pockets - Blueprint_HeavyExoskeleton_Svoboda_Armor_Upgrade_1
- Airtight Polyethylene.. - Blueprint_HeavyExoskeleton_Svoboda_Armor_Upgrade_2
- Active Filters - Blueprint_HeavyExoskeleton_Svoboda_Armor_Upgrade_3
- Lead Container - Blueprint_HeavyExoskeleton_Svoboda_Armor_Upgrade_4
SEVA-V Suit
- Protective Coating - Blueprint_SEVA_Svoboda_Armor_Upgrade_1
- Aramid Lining - Blueprint_SEVA_Svoboda_Armor_Upgrade_2
Brummbar Exoskeleton
- All-Titanium Components - Blueprint_Exoskeleton_Mercenaries_Armor_Upgrade_1
- Elimination System.. - Blueprint_Exoskeleton_Mercenaries_Armor_Upgrade_2
- Hydraulic Amplifiers.. - Blueprint_Exoskeleton_Mercenaries_Armor_Upgrade_3
- Protective Coating - Blueprint_Exoskeleton_Mercenaries_Armor_Upgrade_4
Ballistic Helmet
- Aramid Lining - Blueprint_Battle_Military_Helmet_Upgrade_1
Tactical Helmet
- Plexiglas Overlays.. - Blueprint_Heavy_Military_Helmet_Upgrade_1
Berill-5M Armored Suit
- Camel Hydration System - Blueprint_Heavy2_Military_Armor_Upgrade_1
- Lead Container - Blueprint_Heavy2_Military_Armor_Upgrade_2
Exoskeleton
- Elimination System.. - Blueprint_Exoskeleton_Neutral_Armor_Upgrade_1
- Protective Coating - Blueprint_Exoskeleton_Neutral_Armor_Upgrade_2
- Lead Container - Blueprint_Exoskeleton_Neutral_Armor_Upgrade_3
- Lead Container - Blueprint_Exoskeleton_Neutral_Armor_Upgrade_4
Sphere M20 Helmet
- Aramid Lining - Blueprint_Heavy_Duty_Helmet_Upgrade_1
SEVA Suit
- Chainmail Inserts - Blueprint_SEVA_Neutral_Armor_Upgrade_1
- Protective Coating - Blueprint_SEVA_Neutral_Armor_Upgrade_2
SSP-100 Discovery
- Lead Container - Blueprint_HeavyAnomaly_Scientific_Armor_Upgrade_1
- Aramid Lining - Blueprint_HeavyAnomaly_Scientific_Armor_Upgrade_2
EMS_Sciseva_Scientific_Armor
- Sewn-on Pockets - Blueprint_SciSEVA_Scientific_Armor_Upgrade_1
- Airtight Polyethylene.. - Blueprint_SciSEVA_Scientific_Armor_Upgrade_2
PSZ-9I Falcon
- Plexiglas Suit.. - Blueprint_HeavyBattle_Spark_Armor_Upgrade_1
- Lead Container - Blueprint_HeavyBattle_Spark_Armor_Upgrade_2
SEVA-I Suit
- Sewn-on Pockets - Blueprint_SEVA_Spark_Armor_Upgrade_1
- Lead Container - Blueprint_SEVA_Spark_Armor_Upgrade_2
Operator Exoskeleton
- All-Titanium Components - Blueprint_BattleExoskeleton_Varta_Armor_Upgrade_1
- Arm Servos - Blueprint_BattleExoskeleton_Varta_Armor_Upgrade_2
- Lead Container - Blueprint_BattleExoskeleton_Varta_Armor_Upgrade_3
- Lead Container - Blueprint_BattleExoskeleton_Varta_Armor_Upgrade_4
Blueprints (Weapons):
APSB
- Counterweight - Blueprint_APB_Upgrade_1
- Individual Adjustment - Blueprint_APB_Upgrade_2
AS Lavina
- Adjusted Bolt Locking.. - Blueprint_Lavina_Upgrade_1
- Rubber Layer - Blueprint_Lavina_Upgrade_2
Dnipro
- Extra Barrel Rifling - Blueprint_Dnipro_Upgrade_1
- Caliber Conversion.. - Blueprint_Dnipro_Upgrade_2
Grom S-14
- Rubber Stock Rear - Blueprint_Grim_Upgrade_1
- Integral-A
- Return Mechanism Sleeve.. - Blueprint_Integral_Upgrade_1
Kharod
- Counterweight - Blueprint_Kharod_Upgrade_1
- Rubber Coating - Blueprint_Kharod_Upgrade_2
M10 Gordon
- Rubber Layer - Blueprint_M10_Upgrade_1
M701 Super
- Return Mechanism Sleeve.. - Blueprint_M701_Upgrade_1
- Polymer Handle - Blueprint_M701_Upgrade_2
M860 Cracker
- Magazine Feed - Blueprint_M860_Upgrade_1
RAM-2
- Return Mechanism Sleeve.. - Blueprint_Ram2_Upgrade_1
- Automatic Two-Stage Gas.. - Blueprint_Ram2_Upgrade_2
Rhino
- Buckshot Conversion - Blueprint_Rhino_Upgrade_1
RPM-74
- Rubber Coating - Blueprint_MG_Upgrade_1
- Rubber Stock Rear - Blueprint_MG_Upgrade_2
Saiga D-12
- Choke - Blueprint_D12_Upgrade_1
- Rebalanced Stock - Blueprint_D12_Upgrade_2
SVU-MK S-3
- Individual Adjustment - Blueprint_SVU_Upgrade_1
- Rubber Layer - Blueprint_SVU_Upgrade_2
VS Vintar
- Return Mechanism Sleeve.. - Blueprint_Gvintar_Upgrade_1
- Adjusted Bolt Locking.. - Blueprint_Gvintar_Upgrade_2
Zubr-19
- Extra Barrel Rifling - Blueprint_Zubr_Upgrade_1
- Anatomical Adjustment - Blueprint_Zubr_Upgrade_2
Blueprints (For quests):
- Suppressor Blueprint - Blueprint_FaustPsyResist_Quest_1_1
Clothes:
Bandits
- Armored Bandit Jacket - Jacket_Bandit_Armor
- PG-4 FaceHugger - Gas Mask - Light_Bandit_Helmet
- Marauder Suit - Middle_Bandit_Armor
- Bandit Jacket - SkinJacket_Bandit_Armor
Duty
- Recruit Suit - Rook_Dolg_Armor
- SEVA-D Suit - SEVA_Dolg_Armor
- PSZ-5D Universal Protection - Battle_Dolg_Armor
- Cuirass Exoskeleton - Exoskeleton_Dolg_Armor
- PSZ-9D Duty Armor - Heavy_Dolg_Armor
- Shield of Duty Exosuit - HeavyExoskeleton_Dolg_Armor
Spiked
- Wind of Freedom Suit - Rook_Svoboda_Armor
- PSZ-5V Guardian of Freedom Suit - Battle_Svoboda_Armor
- SEVA-V Suit - SEVA_Svoboda_Armor
- Liberty Exoskeleton - Exoskeleton_Svoboda_Armor
- PSZ-12V Bulat - Heavy_Svoboda_Armor
- Mask-1 Helmet - Heavy_Svoboda_Helmet
- Bulwark Exosuit - HeavyExoskeleton_Svoboda_Armor
Mercenaries
- Mercenary's Light Suit - UltraLight_Mercenaries_Armor - Deluxe Edition
- Brummbar Exoskeleton - Exoskeleton_Mercenaries_Armor
- PSZ-9N WolfHound - Heavy_Mercenaries_Armor
- Mercenary Suit - Light_Mercenaries_Armor
- PA-7 Gas Mask - Light_Mercenaries_Helmet
Military
- Ballistic Helmet - Battle_Military_Helmet
- Tactical Helmet - Heavy_Military_Helmet
- PSZ-7 Military Body Armor - Default_Military_Armor
- Berill-5M Armored Suit - Heavy2_Military_Armor
- PA-10 Gas Mask - Light_Military_Helmet
Monolith
- Zircon Suit - Battle_Monolith_Armor
- Wanderer Suit - SEVA_Monolith_Armor - Deluxe Edition
- Diamond Exoskeleton - Exoskeleton_Monolith_Armor
- Corundum Suit - HeavyAnomaly_Monolith_Armor
- Ruby Exosuit - HeavyExoskeleton_Monolith_Armor
Neutral
- Debut Suit - Newbee_Neutral_Armor
- Sunrise Suit - Zorya_Neutral_Armor
- Tourist Suit - Zorya_Tourist_Armor
- SEVA Suit - SEVA_Neutral_Armor
- Exoskeleton - Exoskeleton_Neutral_Armor
- Sphere M20 Helmet - Heavy_Duty_Helmet
- Leather Jacket - Jemmy_Neutral_Armor
- Aurora Gas Mask - Light_Duty_Helmet
- Optician Gas Mask - Light_Neutral_Helmet
- OZK Explorer's Suit - Nasos_Neutral_Armor
- X7 Suit - Battle_Dolg_End_Armor
Scientists
- SSP-99 Ecologist - Anomaly_Scientific_Armor
- SSP-99 Ecologist Upgraded - Anomaly_Scientific_Armor_PSY_preinstalled
- SSP-100 Discovery - HeavyAnomaly_Scientific_Armor
- EMS_Sciseva_Scientific_Armor_ - SciSEVA_Scientific_Armor\
- SIRCAA
- SSP-100M SIRCAA - HeavyAnomaly_SIRCA_Armor - Deluxe Edition
Spark
- PSZ-5I Hawk - Battle_Spark_Armor
- SEVA-I Suit - SEVA_Spark_Armor
- SSP-100I Survey- HeavyAnomaly_Spark_Armor
- PSZ-9I Falcon - HeavyBattle_Spark_Armor
Ward
- Operator Exoskeleton - BattleExoskeleton_Varta_Armor
- PSZ-20W Conwoy - Battle_Varta_Armor
- AeroProtection Gas - Mask - Heavy_Varta_Helmet
- PSZ-21W Shturm - HeavyExoskeleton_Varta_Armor - Ultimate Edition
- NPC Armors
- NPC_Agata_Armor
- NPC_Anomaly_Spark_Armor
- NPC_Barmen_Armor
- NPC_Battle_Noon_Armor
- NPC_Batya_Armor
- NPC_Cloak_Heavy_Military_Armor
- NPC_Cloak_Heavy_Neutral_Armor
- NPC_Dalin_Armor
- NPC_Dekhtyarev_Armor
- NPC_Exoskeleton_Coprs_Armor
- NPC_Exoskeleton_Noon_Armor
- NPC_Faust_Armor
- NPC_Heavy_Corps_Armor
- NPC_Heavy_Military_Armor
- NPC_Heavy2_Coprs_Armor
- NPC_Heavy3_Corps_Armor
- NPC_Heavy3Exoskeleton_Coprs_Armor
- NPC_HeavyAnomaly_Noon_Armor
- NPC_HeavyExoskeleton_Mercenaries_Armor
- NPC_HeavyExoskeleton_Noon_Armor
- NPC_HeavyExoskeleton_Spark_Armor
- NPC_Kaymanov_Armor
- NPC_Korshunov_Armor
- NPC_Korshunov_Armor_2
- NPC_Richter_Armor
- NPC_Sci_Armor
- NPC_Sell_Armor
- NPC_Select_Neutral_Armor
- NPC_Shram_Armor
- NPC_Sidorovich_Armor
- NPC_SkinCloak_Bandit_Armor
- NPC_Spark_Armor
- NPC_Tec_Armor
- NPC_Tyotya_Armor
Weapon:
Some types of weapons are only available in the Deluxe and Ultimate editions of the game. They have been marked on the list with the appropriate annotation.
Almost every weapon has two IDs (separated on the list by a hyphen). Both identifiers are functional and can be used in the command.
Rifles
- AKM-74S - GuardGunAK74_ST / GunAK74_ST
- AKM-74U - GuardGunAKU_PP / GunAKU_PP
- GP37 - GuardGunG37_ST / GunG37_ST
- AS Lavina - GuardGunLavina_ST / GunLavina_ST
- Kharod - GuardGunKharod_ST / GunKharod_ST
- AR416 - GuardGunM16_ST / GunM16_ST
- Fora-221 - GuardGunFora_ST / GunFora_ST
- Grom S-14 - GuardGunGrim_ST / GunGrim_ST
- Dnipro - GuardGunDnipro_ST / GunDnipro_ST
Pistols
- APSB - GuardGunAPB_HG / GunAPB_HG
- PTM - GuardGunPM_HG / GunPM_HG
- UDP Compact - GuardGunUDP_HG / GunUDP_HG
- Rhino - GuardGunRhino_HG / GunRhino_HG
Submachine guns
- Bucket S-2 - GuardGunBucket_PP / GunBucket_PP
- Integral-A - GuardGunIntegral_PP / GunIntegral_PP
- M10 Gordon - GuardGunM10_HG / GunM10_HG
- Zubr-19 - GuardGunZubr_PP / GunZubr_PP
- Viper-5 - GuardGunViper_PP / GunViper_PP
Shotguns
- Boomstick - GuardGunObrez_SG / GunObrez_SG
- TOZ-34 - GuardGunTOZ_SG / GunTOZ_SG
- Saiga D-12 - GuardGunD12_SG / GunD12_SG
- M860 Cracker - GuardGunM860_SG / GunM860_SG
- SPSA-14 - GuardGunSPSA_SG / GunSPSA_SG
- RAM-2 - GuardGunRam2_SG / GunRam2_SG
Sniper rifles
- Mark I EMR - GuardGunMark_SP / GunMark_SP
- VS Vintar - GuardGunVintar_ST / GunVintar_ST
- M701 Super - GuardGunM701_SP / GunM701_SP
- SVDM-2 - GuardGunSVDM_SP / GunSVDM_SP
- SVU-MK S-3 - GuardGunSVU_SP / GunSVU_SP
Machine guns
- RPM-74 - GuardGunPKP_MG / GunPKP_MG
Special
- Gauss Gun - GunGauss_SP
Rocket launcher
- RPG-7U - GunRpg7_GL
Weapon from the mission:
- Skif's Gun - Gun_SkifGun_HG
- Decider - Gun_Decider_AR
Weapon (special with name):
- AKM-74S (Korshunov) - GunAK74_Korshunov_ST
- AKM-74S (Strelok) - GunAK74_Strelok_ST
- AR416 Monolith - Gun_RifleMonolith_AR - Deluxe Edition
- Clusterfuck - Gun_Sharpshooter_AR
- Combatant - Gun_Combatant_AR
- Drowned - Gun_Drowned_AR
- Grom S-15 - Gun_S15_AR
- Lullaby - Gun_Novator_AR - Ultimate Edition
- Partner - Gun_Partner_SR
- SA-U "Gabion" - Gun_Gabion_AR - Deluxe Edition
- SOFMOD - Gun_SOFMOD_AR
- Sotnyk - Gun_Sotnyk_AR
- Special - Gun_Silence_SMG
- Spitfire - Gun_Spitfire_SMG
- Trophy - Gun_Trophy_AR
- Unknown Stalker's AR416 - Gun_Unknown_AR
- Valik Lummox's AKM-74S - Gun_Lummox_AR
- Deadeye - Gun_Deadeye_HG
- Encourage - Gun_Encourage_HG
- Gambit - Gun_Krivenko_HG
- Labyrinth IV - Gun_ProjectY_HG
- PTM (Silenced) - Gun_Star_HG
- PTM Monolith - Gun_PistolMonolith_HG - Deluxe Edition
- Deadeye - Gun_Deadeye_HG
- Encourage - Gun_Encourage_HG
- Gambit - Gun_Krivenko_HG
- Labyrinth IV - Gun_ProjectY_HG
- PTM (Silenced) - Gun_Star_HG
- PTM Monolith - Gun_PistolMonolith_HG - Deluxe Edition
- Model Competitor - Gun_ModelSpecial_HG - Ultimate Edition
- Gangster - Gun_GStreet_HG
- Rat Killer - Gun_RatKiller_SMG
- Riemann - Gun_Logarithm_SMG - Deluxe Edition
- Shah's Mate - Gun_Shakh_SMG
- Spitter - Gun_Spitter_SMG
- Viper "Monolith" - Gun_SMGMonolith_SMG - Ultimate Edition
- "Margach D-12MT" - Gun_Margach_SG - Ultimate Edition
- M860 Monolith - Gun_ShotgunMonolith_SG - Deluxe Edition
- Predator - Gun_Predator_SG
- Reyka - Gun_Rail_SG
- Sledgehammer - Gun_Sledgehammer_SG
- Texan - Gun_Texas_SG
- Cavalier - Gun_Cavalier_SR
- "Hunter" - Gun_Zvirolov_SR - Deluxe Edition
- Lynx - Gun_Lynx_SR
- Merc - Gun_Merc_AR
- SVU-MK S-3 (Duga) - GunSVU_Sniper_Duga_SP
- Veteran - Gun_Veteran_AR
- Whip - Gun_Whip_SR
- Beast - GunPKP_Korshunov_MG
- Glutton - Gun_Tank_MG
- EM-1 - GunGauss_Scar_SP
Ammunition:
Rifles
- 5.45x39mm PS - A545D - Regular
- 5.45x39mm PP - A545A - Armor-piercing
- 5.45x39mm MZHV-13 - A545E - Expansive
- 5.56x45mm M885 - A556D - Regular
- 5.56x45mm M995 - A556A - Armor-piercing
- 5.56x45mm HP - A556E - Expansive
- 5.56x45mm MK 262 - A556S - Flat
Pistols
- .45 ACP FMJ - A045D - Regular
- .45 ACP AP - A045A - Armor-piercing
- .45 ACP HP - A045E - Expansive
- SMG/Pistol (PTM, APSB, Buket S-2)
- 9x18mm PST - A918D - Regular
- 9x18mm RG028 - A918A - Armor-piercing
- SMG/Pistol (Viper-5, Integral-A, Zubr-19)
- 9x19mm FMJ - A919D - Regular
- 9x19mm P - A919A Armor-piercing
Shotguns
- 12x70mm Buckshot - A012D - Regular
- 12x76mm Slug - A012A - Armor-piercing
- 12x76mm Expanding Dart - A012E - Expansive
Sniper rifles
- .308 W - A762NATOD - Regular
- .308 AP - A762NATOA - Armor-piercing
- .308 Match - A762NATOS - Flat7.62x54mm LPS - A762SniperD - Regular
- 7.62x54mm B-32 - A762SniperA - Armor-piercing
- 7.62x54mm 7N1 - A762SniperS - Flat9x39mm PA - A939D - Regular
- 9x39mm SP-6 - A939A - Armor-piercing
- 9x39mm PPE - A939E - Expansive
- 9x39mm SP-5 - A939S - Flat
Machine guns
- 7.62x39mm PS - A762D - Regular
- 7.62x39mm BZ - A762A - Armor-piercing
- 7.62x39mm LAN - A762E - Expansive
Special
- Gauss Cartridge - AGAHEDP - AHEDP (Two-0-Three Underbarrel Grenade Launcher)
- VOG-25 - AVOG (GP-25, Grom S-14)
- PG-7v - APG7V (RPG-7U)
Weapon addons:
Mounted under the barrel
[AKM-74S]
- GP-25 - RU_GLaunch_1
[GP37, Kharod, M701 Super]
- Hoemaker-L - EN_BuckLaunch_1
[AR416, GP37, Kharod]
- Two-O-Three Underbarrel Grenade Launcher - EN_GLaunch_1
Binoculars and collimators
[M10 Gordon, PSB, Buket S-2, Ram-2]
- Collimator Sight - EN_ColimScope_1
[Viper-5, Integral-A, AR416, GP37, Fora-221, Kharod, Dnipro, M860 Cracker, SPSA-14, Ram-2]
- Holographic Sight - EN_GoloScope_1
[Rhino, Integral-A, Fora-221, Kharod, Mark I EMR]
- RNBW 2x Scope - EN_X2Scope_1
[AR416, GP37, Fora-221, Grom S14, Kharod, Dnipro, M860 Cracker, Mark I EMR]
- ACOG 4x Scope - EN_X4Scope_1
[Mark I EMR]
- Storm Falcon 8x Scope - EN_X8Scope_1
[AKM-74U, Zubr-19, Grom S-14, Dnipro, RPM-74, Saiga D-12]
- Open Collimator Sight - RU_ColimScope_1
[Zubr-19, AS Lavina, Dnipro, Saiga D-12]
- PAO 2x Scope - RU_X2Scope_1
[AKM-74S, VS Vintar, AS lavina, SVU-MK S-3]
- PSO 4x Scope - RU_X4Scope_1
[VS Vintar]
- POS 8x Scope - RU_X8Scope_1
Silencers
[UDP Compact, M10 Gordon]
- Tactical Pistol Silencer - EN_Silencer_1
[Viper-5, Integral-A]
- Pistol Silencer - EN_Silen_2
[AR416, GP37, Fora-221, Kharod]
- Assault Rifle Silencer - EN_Silen_3
[Mark I EMR, M701 Super]
- Sniper Rifle Silencer - EN_Silen_4
[PTM, APSB, Buket S-2, Zubr-19]
- Pistol Supressor - RU_Silen_1
[AKM-74U, AKM-74S, Grom S-14, Dnipro]
- Assault Rifle Supressor - RU_Silen_2
[SVDM-2, SVU-MK S-3]
- Sniper Rifle Supressor - RU_Silen_3
Magazines
[AKM-74U, AKM-74S]
- Coupled AKM-74 Magazines - GunAK_MagPaired
[AKM-74S, Dnipro]
- High-Capacity AKM-74 Magazine - GunAK74_MagIncreased
[APSB]
- High-Capacity APSB Magazine - GunAPB_MagIncreased
[Buket S-2]
- High-Capacity Buket S-2 Magazine - GunBucket_MagIncreased
[Saiga D-12]
- High-Capacity Saiga D-12 Magazine - GunD12_MagIncreased
- Paired Saiga D-12 Magazine - GunD12_MagPaired
- Saiga D-12 Drum Magazine - GunD12_MagLarge
[Dnipro]
- Coupled Dnipro Magazines - GunDnipro_MagPaired
[Fora-221, Kharod]
- High-Capacity Fora-221 and Kharod Magazine - GunFora_MagIncreased
[Gauss Gun]
- High-Capacity Gauss Magazine - GunGauss_MagIncreased
[GP37]
- GP37 Drum Magazine - GunGP37_MagLarge
- High-Capacity GP37 Magazine - GunGP37_MagPaired
[Grom-14]
- High-Capacity Grom S-14 Magazine - GunGrim_MagIncreased
- Grom S-14 Drum Magazine - GunGrim_MagLarge
[VS Vintar]
- High-Capacity VS Vintar Magazine - GunGvintar_MagIncreased
[Integral-A]
- High-Capacity Built-In Magazine - GunIntegral_MagIncreased
[Kharod]
- Paired Kharod Magazine - GunKharod_MagPaired
[AS Lavina]
- High-Capacity AS Lavina Magazine - GunLavina_MagIncreased
[M10 Gordon]
- High-Capacity M10 Magazine - GunM10_MagIncreased
[AR416]
- High-Capacity AR416 System Magazine - GunM16_MagIncreased
[Mark I EMR]
- High-Capacity Mark I Magazine - GunMark_MagIncreased
[RMP-74]
- Large RP-74 Ammo Box - GunPKP_MagIncreased
- Tank-Mounted RP-74 Ammo Box - GunPKP_MagLarge
[PTM]
- High-Capacity PTM Magazine - GunPM_MagIncreased
[SVU-MK S-3]
- High-Capacity SVU-MK S-3 Magazine - GunSVU_MagIncreased
[UDP Compact]
- High-Capacity UDP Magazine - GunUDP_MagIncreased
[Viper-5]
- High-Capacity Viper-5 Magazine - GunViper_MagIncreased
[Zubr-16]
- High-Capacity Zubr-16 Magazine - GunZubr_MagIncreased
Keys:
Burned Forest
- BurnedForest_Mist_Key_DoorOld
- BurntForest_X15_Key_Chest
- BurntForest_Cherevach_Key_Padlock
- BurntForest_FairyTaleCamp_Key_DoorNew
Cement Factory
- CementPlant_ConcreteForest_NewDoorKey
- CementPlant_IslandNearKopachi_Key_DoorNew
Cordon
- Cordon_Brainwasher_Key_Padlock
Chemical Plant
- ChemicalPlant_RailwayCloset_Key_DoorOld
Garbage
- Garbage_DetentionCenter_Key_Padlock
- Garbage_Hlynka_Key_Chest
- Garbage_X18DressRoom_Key_Chest
Jupiter
- Jupiter_HlebZavod_Key_DoorNew
Malachite
- Malachite_X17_Key_DoorNew
Pripyat
- Pripyat_Polesie_Key_DoorNew
- Pripyat_Restoran_1_Key_DoorNew
- Pripyat_Restoran_2_Key_Chest
- PripyatCafe_Key_Chest
- Pripyat_Vysokopoverhivka_Teleport_Key_DoorNew
Red Forest
- RedForest_Leshyna_Key_DoorNew
Rostok
- RostokKeyForDoor01
Wild Island
- WildIsland_Trestle_Key_Padlock
Yantar:
- Yantar_Agro_1_Key_DoorNew
- Yantar_Agro_2_Key_Chest
- YantarArgarFactoryKeyForDoor01
Remaining
- PromzonaArmyStorageKey
- Tamplate_Key_Chest
- Tamplate_Key_DoorNew
- Tamplate_Key_DoorOld
- Tamplate_Key_Padlock
Teleportation
Teleportation allows you to instantly move to any location on the map. The command used for teleportation is:
- XTeleportTo coordinates
Below we present a list of coordinates of the most important settlements (after the em dash):
- Zalissya - 404030.00, 546800.00, 650.00
- Slag Heap - 421200.00, 411620.00, 2150.00
- Wild Island - 488370.00, 517500.00, 380.00
- Cement Factory - 492050.00, 372900.00, 2200.00
- Cat Village - 447000.00, 653350.00, -2700.00
- Icarus - 608150.00, 599650.00, 3180.00
- Sultansk - 662880.00, 619000.00, 580.00
- Rostok - 317400.00, 415600.00, 350.00
- Chemical Plant - 307090.00, 515580.00, 750.00
- Malachite - 107550.00, 473500.00, 700.00
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