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Elex 2 Guide by gamepressure.com

Elex 2 Guide

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Elex 2: The Duties of a Scout - walkthrough Elex 2 guide, walkthrough

On this page of the Elex 2 guide you will find the walkthrough for the mission The Duties of a Scout. You will receive this mission after joining the Alb faction.

Last update: 01 July 2022

This page of the Elex 2 game guide contains a walkthrough of The Duties of a Scout mission. You will receive this quest from Azok after joining the Albs faction - in turn, you will be able to join the ranks of Albs after completing the An Alb Agent mission.

Meeting with Kell

To start with, you will be directed to an Alb named Kell - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

To start with, you will be directed to an Alb named Kell. He is in the hangar next to the building where Azok is stationed. Talk to him and let him know that you have been referred to him for training. You have to convince Kell to start training. You can do through the dialogue options, if you have at least 20 Intelligence points or at least 40 Cunning points. Another option is to obtain the Fighting Colossus blueprint.

Obtaining the blueprint

To get the blueprint, you will be sent to the Castle, specifically to a woman named Eva - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

To get the blueprint, you will be sent to the Castle, specifically to a woman named Eva. Talk to her twice. The location of the item you're looking for will finally be revealed during the second conversation.

1 - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide
A small area to the east of the Depository will be marked on your map - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

A small area to the east of the Depository will be marked on your map. Look for the chests from the screenshots above - this is where you'll find the blueprint. There are several high-level enemies in the area - if you are unable to defeat them, quickly collect the blueprint and run away. Now you can return to Kell and then back to Azok.

Source of mutant attacks

2 - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide
Azok will give you another quest - the Source of the Mutant Attack - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

Azok will give you another quest - the Source of the Mutant Attack. Your mission will be to determine the source of the ongoing mutant attacks. Go to the house marked on the map and enter the basement.

Turn on the flashlight and head deeper into the room - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

Turn on the flashlight and head deeper into the room. You will quickly find the Elex ore veins. Jax will comment on the situation - you can then return to Azok.

After heading back to Azok, your team will be bolstered with 3 Albs - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

After heading back to Azok, your team will be bolstered with 3 Albs. Now you have to go back to the Elex ore veins you've found. All you have to do is get close to the ore veins and the Alb commander will start a conversation. You can go back to Azok now.

Gathering intelligence

Azok will give you the final assignment, this time titled Information Procurement - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

Azok will give you the final assignment, this time titled Information Procurement. The location of the Alb will be marked on your map under the name Vakis. Your task is to help him spy on the Berserkers faction. Talk to Vakis - regardless of your choices during the dialogue, the next stage of the mission is entering the Fort.

Entering the Fort

Together with Vakis, approach the Fort's gate - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

Together with Vakis, approach the Fort's gate. You'll be stopped by Gardar. If you have completed the Entrance to Fort mission before, after a short conversation, Vakis will be let inside. However, if you have not yet visited the Berserkers' headquarters, you first need to complete the above-mentioned task.

Finding a job for Vakis

After entering the Fort, talk to Vakis again - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

After entering the Fort, talk to Vakis again. You have to help him find a job for the Berserkers. To accomplish this, you'll be referred to Fenris. From him you will learn that Chloe, Lasse or Tilas have jobs to offer. You can go to Tilas right away - the other characters won't offer you a job (you won't get any experience points from them either).

Tilas will agree to accept Vakis to work, but first you need to discuss pay with him - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

Tilas will agree to accept Vakis to work, but first you need to discuss pay with him. If you have at least 50 Intelligence points or at least 20 Cunning points, you will solve the problem without depleting your resources. Otherwise, you will have to pay 1000 Elexit Crystals. Regardless of your choice, go back to Vakis and talk to him.

Completing the quest

In the end, return to Azok to finally complete The Duties of a Scout mission in Elex 2 - Elex 2: The Duties of a Scout - walkthrough - Albs - Elex 2 Guide

In the end, return to Azok to finally complete The Duties of a Scout mission in Elex 2. The quest will be completed after you get promoted to a higher rank - so your character needs to be at least level 20. After the promotion, the mission will end and you will get access to better weapons (especially armor) from Askil. You can also undertake another Albs quest - The Duties of a Trooper.

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