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Cyberpunk 2077 Guide by gamepressure.com

Cyberpunk 2077 Guide

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Cyberpunk 2077: Boat Drinks (Kerry) - walkthrough Cyberpunk 2077 guide, walkthrough

Last update: 17 February 2021

This page of the Cyberpunk 2077 game guide provides a walkthrough of the Boat Drinks Side Job. This is the seventh and final job in which Kerry Eurodyne makes an appearance. From our guide you will learn how to act on the boat and how to potentially develop your relationship with Kerry as part of a blooming romance with this character.

Unlocking the quest

How to start the quest: This quest is unlocked some time after you complete Kerry's sixth side job - Off the Leash - Cyberpunk 2077: Boat Drinks (Kerry) - walkthrough - Storyline quests - Cyberpunk 2077 Guide

How to start the quest: This quest is unlocked some time after you complete Kerry's sixth side job - Off the Leash. The new job will be made available regardless of whether or not you kissed Kerry on the terrace in the previous quest.

As always, you have to wait about one day (in-game) for Kerry to contact you. If necessary, use the option to skip time or sleep in V's apartment. Kerry will invite your character to the marina and you have to accept his invitation.

The marina you must reach is located in the Downtown area of the City Center - Cyberpunk 2077: Boat Drinks (Kerry) - walkthrough - Storyline quests - Cyberpunk 2077 Guide

The marina you must reach is located in the Downtown area of the City Center. The meeting is supposed to take place at 7pm, but you can reach your destination at any time and use the time skip option in the spot indicated by the game. Kerry is aboard one of the moored yachts. Get on board and agree to sit next to Kerry. Kerry will set up an autopilot and the boat will sail to open waters.

Scenes aboard the boat - an opportunity to romance Kerry

During the long boat trip you can choose any dialogue options you wish - Cyberpunk 2077: Boat Drinks (Kerry) - walkthrough - Storyline quests - Cyberpunk 2077 Guide

During the long boat trip you can choose any dialogue options you wish. You can also skip time after the conversation is over to speed up the trip. Ultimately you will find out that the yacht does not belong to Kerry, but to the manager who gave the Us Cracks the rights to his song without his knowledge.

You can behave in two ways - join Kerry in demolishing the boat or refuse to participate in such an act of vandalism. It is not a very important choice. If you agree to join Kerry, you can find interactive objects in the cabin and press the interaction button to destroy them.

Kerry will ask V for help at some point and this is another opportunity to kiss him - Cyberpunk 2077: Boat Drinks (Kerry) - walkthrough - Storyline quests - Cyberpunk 2077 Guide

Kerry will ask V for help at some point and this is another opportunity to kiss him. As a reminder, the romance with Kerry is only available if your V has a male body type and voice, which we have discussed in more detail in the Romance chapter.

If you kissed Kerry, a sex scene with Kerry will occur during the destruction of the boat.

Scenes on the beach - the chance to start a relationship Kerry

After you jump in the water, swim towards the shore and wait for Kerry to join you - Cyberpunk 2077: Boat Drinks (Kerry) - walkthrough - Storyline quests - Cyberpunk 2077 Guide

After you jump in the water, swim towards the shore and wait for Kerry to join you. Sit next to him and wait until the yacht explodes.

If you have met all the previous requirements of the romance, you can start a relationship with Kerry, making V and Kerry a couple. Kerry will thus be able to appear in the game's ending. For completing this job and Kerry's entire storyline you will receive the To Bad Decisions! trophy.

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