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Dragon Age Veilguard Guide by gamepressure.com

Dragon Age Veilguard Guide

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Dragon Age Veilguard: Emmrich quests Dragon Age Veilguard guide, walkthrough

Necromancer Emmrich will join your team in the second act of Dragon Age Veilguard. On this page of the guide you will find a detailed description of the passage of all missions related to this hero.

Last update: 31 October 2024

Emmrich is a member of the Mourn Watch from the Great Necropolis. He joins Rook's party in Dragon Age Veilguard to help stop the ancient elven gods. The necromancer has his storyline, spanning several quests. On this page of the guide you will find a detailed walkthrough of all of Emmrich's quests.

Walking the Graves

Emmrich's quest should become available to you shortly after you recruit him to your party. When visiting the Lighthouse, pay attention to whether an exclamation mark appears next to the necromancer's icon on the map. As soon as you spot it, talk to the mage. This will activate the Walking the Graves quest.

If you go too far with the the main storyline, some companions' quests may become unavailable later!

The quest marker will direct you to the Great Necropolis. Follow the marker and activate the task when you arrive at the location.

You will arrive at the Necropolis gardens. When talking to the mage, we recommend that you choose dialogue options that compliment Emmrich's views and those that treat the spirits inhabiting the area with respect. This will improve your relations with the necromancer.

In later conversations you will also be able to select options marked with a heart. Select them if you are interested in romancing Emmerich.

Apart from conversations, your task will be to follow the necromancers and light candles. You can do this by approaching the marked candles and pressing the action button.

At the end of the quest you will also learn Emmrich's special ability, which activates special bells. Hover the camera over the bell, then select the appropriate option from the top bar of the skill menu (TAB or RB/R1).

After another conversation, the quest will end.

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