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Pillars Of Eternity 2 Deadfire Game Guide by gamepressure.com

Pillars Of Eternity 2 Deadfire Game Guide

Table of Contents
Pillars of Eternity 2 Deadfire M35 - Sayuka
Pillars of Eternity 2 Deadfire M35 - Sayuka
Starting area. You begin exploring the island in the port. You can return here if you want to leave Sayuka. You can talk to Tebe and the Undersecretary about Sayuka.
Northern stairs. Marofeto Liano is a skills trainer, however you can order the training only if you don't use force (Intimidate 6) to take away his Claim and Refusal amulet. For 3000 gold the main character can improve his Insight and Intimidate skills by 1. Stray cat Bernhard is a pet (+1 to Intellect). Remaro is tied to Serafen's personal quest "A Sorcerer and a Gentleman" (M34).
Fleet master's office. Fleet Master Okaya is tied to the "Hunting Season" side quest (04). There's a lvl 7 chest in the office - high quality arquebus, a jewel and gold.
Town center. Hostile druids will show up here after some time and the "Hunting Season" side quest will begin.
Workshop. Research center and storage bay are inside. Chest with a lvl 14 lock - it contains a high quality wand, repair supplies for the ship and the Royal Deadfire Company flag.
Market. Taqua is a merchant - he's selling various fish. Koami is a merchant - she's selling a unique spear Stalker's Patience, a unique great sword Distraho, other high quality weapons, tools and potions.
Longhouse. Tipa and Weto are arguing in front of the building. You may remain neutral, side with the Huana or side with the Royal Deadfire Company (small reputation boosts). Inside the building there are separate rooms for the Mataru and Kuaru tribes - you can to some of the tribesmen. Chest with a lvl 14 lock - it contains a very high quality warhammer and other loot.
Area where you begin exploring the Bentbranch Bog.
Southern passage. It requires destroying assassin vines and defeating the delemgan vincaller. A pet Bear Cub can be found nearby (+8 to Fortitude).
Bog passageway. Choosing this passageway requires defeating a powerful Bog Lurker, druids and a bunch of weaker monsters. A cat can be found nearby - pet Twix (+15 to maximum health).
Druid Circle. Powerful druids from the "Hunting Season" side quest (04) reside here. You can talk sense into them (dialogue options for Druid / Hunter / Diplomacy 13) or you can defeat them in a huge battle. If you've fought them then locate the unique bow Saint Omaku's Mercy after the battle.
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Pillars Of Eternity 2: Sayuka - Map Pillars Of Eternity 2 Guide and Walkthrough

Last update: 20 November 2022

Key points of Pillars of Eternity 2 Deadfire M35 - Sayuka

Important areas on the map

Exits from locations

Locked doors or chests

Traps

Important NPC's (quest givers, traders etc.)

New potential team members

Dangerous enemies (bosses, elite monsters etc.)

Important areas on the map

Starting area. You begin exploring the island in the port. You can return here if you want to leave Sayuka. You can talk to Tebe and the Undersecretary about Sayuka.

Northern stairs. Marofeto Liano is a skills trainer, however you can order the training only if you don't use force (Intimidate 6) to take away his Claim and Refusal amulet. For 3000 gold the main character can improve his Insight and Intimidate skills by 1. Stray cat Bernhard is a pet (+1 to Intellect). Remaro is tied to Serafen's personal quest "A Sorcerer and a Gentleman" (M34).

Fleet master's office. Fleet Master Okaya is tied to the "Hunting Season" side quest (04). There's a lvl 7 chest in the office - high quality arquebus, a jewel and gold.

Town center. Hostile druids will show up here after some time and the "Hunting Season" side quest will begin.

Workshop. Research center and storage bay are inside. Chest with a lvl 14 lock - it contains a high quality wand, repair supplies for the ship and the Royal Deadfire Company flag.

Market. Taqua is a merchant - he's selling various fish. Koami is a merchant - she's selling a unique spear Stalker's Patience, a unique great sword Distraho, other high quality weapons, tools and potions.

Longhouse. Tipa and Weto are arguing in front of the building. You may remain neutral, side with the Huana or side with the Royal Deadfire Company (small reputation boosts). Inside the building there are separate rooms for the Mataru and Kuaru tribes - you can to some of the tribesmen. Chest with a lvl 14 lock - it contains a very high quality warhammer and other loot.

Area where you begin exploring the Bentbranch Bog.

Southern passage. It requires destroying assassin vines and defeating the delemgan vincaller. A pet Bear Cub can be found nearby (+8 to Fortitude).

Bog passageway. Choosing this passageway requires defeating a powerful Bog Lurker, druids and a bunch of weaker monsters. A cat can be found nearby - pet Twix (+15 to maximum health).

Druid Circle. Powerful druids from the "Hunting Season" side quest (04) reside here. You can talk sense into them (dialogue options for Druid / Hunter / Diplomacy 13) or you can defeat them in a huge battle. If you've fought them then locate the unique bow Saint Omaku's Mercy after the battle.

The map above depicts Sayuka island. This is one of the optional locations available in Pillars of Eternity 2 Deadfire. Visit this island to, e.g. complete Serafen's personal quest or to trade with local merchants, increase your skills by meeting trainers or to unlock a new side quest. Travel to Sayuka with a well-developed party - fights with, e.g. hostile druids can be problematic for a beginner's party.

Important places on Sayuka island

2. Northern stairs. Marofeto Liano is a skills trainer, however you can order the training only if you don't use force (Intimidate 6) to take away his Claim and Refusal amulet. For 3,000 gold your character can improve their Insight and Intimidate skills by 1 point.

Stray cat Bernhard is a pet (+1 Intellect).

Remaro is tied to Serafen's personal quest A Sorcerer and a Gentleman (M34).

3. Fleet master's office. Fleet Master Okaya is tied to the Hunting Season side quest (M35,4).

There's a level 7 chest in the office - high quality arquebus, a jewel and gold.

4. Town center. Hostile druids, accompanied by animals, will show up here after some time. This starts the Hunting Season side quest. Deal with the druids. After that you have to enter any of the buildings - this respawns NPCs on the main map of the town.

6. Market. Taqua is a merchant - he's selling various fish.

Koami is a merchant - she's selling a unique spear Stalker's Patience, a unique great sword Distraho, other high quality weapons, tools and potions.

9. Southern passage. It requires destroying Assassin Vines and defeating the Delemgan Vincaller.

A pet Bear Cub can be found nearby (+8 Fortitude).

10. Bog passageway. Choosing this passageway requires defeating a powerful Bog Lurker, druids and a bunch of weaker monsters.

A cat can be found nearby - pet Twix (+15 to maximum health).

11. Druid Circle. Powerful druids from the Hunting Season side quest (M35,4) reside here. You can talk sense into them (dialogue options for Druid / Hunter / Diplomacy 13) or you can defeat them in a huge battle. If you've fought them then locate the unique Saint Omaku's Mercy bow after the battle.

Quests that can be unlocked on Sayuka island

[Missions] Hunting Season - This quest stars when druids appear in the center of the town (M35,4).

[Royal Deadfire Company Flag] Overgrowth - automatically after completing A Matter of Import (M35,3) quest.

[Royal Deadfire Company Flag] Clearing Out Crookspur - automatically after completing the Overgrowth quest.

Quests that can be continued on Sayaka island

[Missions] A Sorcerer and a Gentleman (M34) - Meet with Remaro (M35,2).

[Royal Deadfire Company Flag] A Matter of Import (M23) - you need to deliver the shipment and speak with Okaya (M35,3).

Skill trainers on Sayuka island

Marofeto Liano (M35,2) - For 3,000 gold your character can improve their Insight and Intimidate skills by 1 point. Note - Don't take Marofeto's amulet from him because you won't be able to get trained!

Other important NPCs on Sayuka island

Remaro (M35,2) - Tied to Serafen's personal quest.

Fleet Captain Okaya (M35,3) - Meet with her during Hunting Season side quest.

Koami (M35,6) - a merchant - she's selling a unique spear Stalker's Patience, a unique great sword Distraho, other high quality weapons, tools and potions.

Druids (M35,11) - Reach them during Hunting Season side quest. You can either talk sense into them or defeat in combat.

Types of enemies and monsters on Sayuka island

Bog Druid - They appear in the town, and they are also on the bog. Druids are usually accompanied by wild animals (they can turn themselves into animals, too).

Boa

Tiger

Bear

Assassin Vine - Vines protruding from ground have a longer reach than you might think. They are also invulnerable to Intellect and Resolve afflictions.

Delemgan Vincaller - Accompanies Vines on the bog. Try to eliminate her as fast as you can. These enemies are invulnerable to Dexterity afflictions and they use a few troublesome spells, e.g. charm that can turn one of your companions against the entire party. Luckily, Delemgan aren't very durable.

Bog Lurker - A powerful monster that can be encountered in the bog. Invulnerable to Resolve and Intellect afflictions. This monster can use, e.g. Knock Down that can be dangerous to weaker party members. Its another ability is called Vile Thorns that can immobilize an attacked party member.

Sporeling

Dank Spore

Druid of Spring / Druid of Summer / Druid of Autumn / Druid of Winter - Four powerful druids that can be encountered on the swamp. A battle with them is optional - expect a challenge (attack them one after another).

Sigil of Nightmares - A unique threat. Sigils are pillars of energy that can inflict curse on those who get closer to them (their range is marked by a circle around them). Their curse lower Resolve by 2 points for 30 seconds. Fight with druids away from this Sigil.

Sigil of Pain - A unique threat. Sigils are pillars of energy that can inflict curse on those who get closer to them (their range is marked by a circle around them). Their curse increases damage received by the party. Fight with druids away from this Sigil.

Other information related to Sayuka island

The druids' attack on Sayuka (the beginning of the Hunting Season quest) should happen once you leave one of the buildings in the town. Don't worry about this, you can't prevent this in any way. No one important will die during the fights. After a battle you simply have to enter one of the buildings in the town. Leave it - merchants and other important characters are back.

You can now visit other areas of the island, including Bentbranch Bog. That location is tied to the Hunting Season side quest. Besides that you can also check out Coward's Corpse (finding random treasures) and the western bushes (supplies).

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