Pillars Of Eternity 2: Paladin Class Pillars Of Eternity 2 Guide and Walkthrough
Last update: 20 November 2022
The following page breaks down the Paladin class in Pillars of Eternity 2 Deadfire. You shall also find here the basic information concerning the class, a description of sub-classes along with rewards and penalties, the results of combining multiple classes, as well as a few helpful tips and tricks.
Paladins in Pillars of Eternity 2 devote their lives to a chosen god, a ruler, or an "important" idea. Usually, they are born leaders who are not afraid to die defending their values.
Main role: Support
Secondary role: Defender
Power Source: Zeal
Subclasses
Paladin subclasses don't have any penalties - each subclass offers a different additional spell.
Bleak Walkers - a merciless order of killers who, above all, enjoy violence and fighting.
Bonus: Gain Flames of Devotion. They deal additional Corrode damage and apply Sickened Affliction to targets.
Darcozzi Paladini - the oldest paladin order, which defends the values regarding life itself and takes care of the Darcozzi house.
Bonus: Gain Lay on Hands - it grants a flame shield to a target.
Goldpact Paladini - order that evolved from mercenaries. When doing their business, they do not have any moral dilemmas.
Bonus: Gain Sworn Enemy. A Paladin receives a blessing of gold which gives them bonus Armor Rating when they receive enough damage to break the gold.
Kind Wayfarers - paladins of good who help the oppressed regardless of their race and beliefs.
Bonus: Gain Flames of Devotion - they heal nearby allies.
The Shieldbearers of St Elega - above all, this order praises honor. They are interested in diplomacy and the political situation in different parts of the world.
Bonus: Gain Lay on Hands - it prevents the target from being killed for a short time.
Starting abilities
Depending on the order you select, you can choose one of the following abilities:
Icon | Name | Effect |
Lay on Hands | A targeted unit gets +20 health every 3 seconds. A target can't die for 5 seconds. | |
Sworn Enemy | The targeted unit gets increased damage and is easier to hit. | |
Flames of Devotion | Adds fire damage to the attacks. |
Multiple classes
By combining the Paladin with other classes, you can get the following results:
- Paladin + Barbarian = Fanatic
- Paladin + Chanter = Herald
- Paladin + Cipher = Inquisitor
- Paladin + Liberator = Druid
- Paladin + Fighter = Crusader
- Paladin + Monk = Votary
- Paladin + Priest = Templar
- Paladin + Ranger = Shepherd
- Paladin + Rogue = Holly Slayer
- Paladin + Wizard = Arcane Knight
Tips and hints
- Paladin is perfect for support. Use the Lay on Hands ability to heal team members and the Glorious Beacon to blind enemies.
- Paladin is also pretty good in defense, dealing minor damage. Flames of Devotion and different auras can buff Paladin (and often their teammates as well) and effectively debuff enemies.
- It's easy to notice that Paladin is a rather universal class. Depending on your needs, you should focus on different attributes. Might increases damage; Constitution - health points; Intellect improves Paladin's area of effect; and Resolve shortens time of hostile debuffs. If your Paladin is going to be a tank, invest your points in Constitution and Resolve - you can add some Might for additional damage. If you're going for support, focus on Intellect.
- Paladin's abilities use up Zeal - the pool is replenished after every fight.