Dignitary | Army TW: Rome II Guide
Last update: 11 May 2016
Dignitaries are characters that normally deal with expanding your provinces, increasing their income and improving public order. Outside the country they incite crowds and spread your culture, preparing the way for the incoming army. The main attribute of dignitaries is authority.
Below you'll find possible actions along with the attribute associated with them.
Friendly province
- increases tax income
- increases settlement defense against actions that use authority
Friendly army
- increases authority of army commander
- reduces army upkeep costs
Enemy province
- decreases tax income
- decreases settlement defense against actions that use authority
Enemy army
- (authority) decreases authority of army commander
- (cunning) decreases cunning of army commander
- (zeal) decreases zeal of army commander
Enemy settlement
- (authority) increases penalties for public order for foreign cultures
- (cunning) hinder trade in the selected settlement
- (zeal) extends influence of our culture in selected province
Enemy general (assassination)
- (authority) kills designated target
- (cunning) kills designated target
- (zeal) kills designated target
Enemy agent (manipulation)
- (authority) persuade the target character to act in your faction's favor
- (cunning) persuade the target character to act in your faction's favor
- (zeal) persuade the target character to act in your faction's favor
Summary
Dignitaries are perfect for both at the back of your empire, where they increase income of your provinces, as well as on the front, inciting hostile population and weakening enemy commanders. The most useful are agents developing their authority: skill associated with this attribute increase tax income and help in spreading the culture. Dignitaries with high zeal spread the culture much more efficiently than those bases on authority, but their managerial skill are limited.