The Deep | Walkthrough - Act II Magrunner Guide
Last update: 11 May 2016
In this level you won't find lot of riddles, but flooded corridors. Location has many corridors which you can visit if you want. In guide you find only a description of the direct route to the end of this level.
Jump onto a platform and turn around right. At the end of corridor you see a magnetic engine. Fire at it with red and with green at the platform.
Turn around and fire red in the first module on left.
When you turn, charge the engine on left with red.
Ignore the first module on the crossroads and ride until the platform stops. You see another magnetic engine on your right. Charge it with green.
When the platform stops, turn left and then fire green in the module behind a part of unflooded floor.
Turn left and charge the engine with green.
Choose left corridor at crossroads and then fire green at the module which you notice.
Turn right, firing with green at module.
Use green charge on the engine again and turn right.
Get to the end and then charge the module at the end of corridor with green.
When you start, fire a red charge at the engine on right.
You get to another part of the floor. Stop platform by discharging it with green and pick up nearby cube. Place it on the platform, jump on it and charge platform with green.
Fire red at the module on right.
Although this view is beautiful, don't stay here too long. Fire at the first engine on the crossroads with red.
Then fire at the second module at the end of corridor and change its charge to green.
When you get out of this fascinating room, turn right changing a charge of nearby engine on red.
When you stop, turn left and then fire at the module far away with green charge.
Fire at the last module on left and change its charge to green. When you get to the port, load out the green cube and walk off the platform.
Place cube on the catapult, charge it with the red, jump onto cube and fire green charge (screen above). When you land, go through door.
Jump down, go under the debris and jump up, next to the destroyed panels. Go through door leading to the next level.