Intersection | Walkthrough - Act II Magrunner Guide
Last update: 11 May 2016
In the next level go through the corridor until you get to the door. Go through it and turn right.
Here you find a vertical platform. Jump on it, change to red and start climbing using red Newton on the wall.
Stop the platform few meters before the next one. Change charge of its engine on red and the platform on green. Jump on it when it gets under you (screen above).
When platform stops, jump onto the metal footbridge with launcher. Pick up nearby explosive cube and place on the module. Change the launcher's charge to red jump onto cube and fire green. Your character should fall before the cube explodes, but you can jump by yourself when you get to the other side.
When you land, go to the reinforced glass with a tower behind it. Look up, you'll see a mirror. Aim at the reflection of the platform and fire with red and do the same with the reflection of the cube (screen above). Platform should pull them. If that doesn't happen, set up red Newton to pull the cube into the platform.
Push the platform by setting up green Newton until it rides behind the pane. Discharge it with red and then pull to you using red Newton.
Pick up cube and take it to the vertical platform behind you. Jump on it with cube and change the platform to green. Set up green Newton behind the platform to move it.
When the platform is on the proper altitude, start climbing by setting up red Newton on the nearby wall (screen above).
When you get on the top, pick up cube and approach an edge on right. You'll see a horizontal platform. Jump on it and start pulling it with red on side walls. When you get to the end, push away with green Newton and pull again setting up red Newton on the opposite wall.
When platform stops on wall, walk on the cube and charge it with green. Go through the door when you get on the top.