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Magrunner: Dark Pulse Game Guide & Walkthrough by gamepressure.com

Magrunner: Dark Pulse Game Guide & Walkthrough

Table of Contents

Intersection | Walkthrough - Act II Magrunner Guide

Last update: 11 May 2016

Watch out for the abyss with toxic mix - Intersection - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Watch out for the abyss with toxic mix

In the next level go through the corridor until you get to the door. Go through it and turn right.

Useful Newton once again - Intersection - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Useful Newton once again

Here you find a vertical platform. Jump on it, change to red and start climbing using red Newton on the wall.

Stop the platform few meters before the next one - Intersection - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough

Stop the platform few meters before the next one. Change charge of its engine on red and the platform on green. Jump on it when it gets under you (screen above).

You have to fly on explosive cube, yes. - Intersection - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
You have to fly on explosive cube, yes.

When platform stops, jump onto the metal footbridge with launcher. Pick up nearby explosive cube and place on the module. Change the launcher's charge to red jump onto cube and fire green. Your character should fall before the cube explodes, but you can jump by yourself when you get to the other side.

When you land, go to the reinforced glass with a tower behind it - Intersection - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough

When you land, go to the reinforced glass with a tower behind it. Look up, you'll see a mirror. Aim at the reflection of the platform and fire with red and do the same with the reflection of the cube (screen above). Platform should pull them. If that doesn't happen, set up red Newton to pull the cube into the platform.

You can also run to the cube and pick it up, but its risky - Intersection - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
You can also run to the cube and pick it up, but it's risky

Push the platform by setting up green Newton until it rides behind the pane. Discharge it with red and then pull to you using red Newton.

Bouncing with Newton - Intersection - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
Bouncing with Newton

Pick up cube and take it to the vertical platform behind you. Jump on it with cube and change the platform to green. Set up green Newton behind the platform to move it.

When the platform is on the proper altitude, start climbing by setting up red Newton on the nearby wall (screen above) - Intersection - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough

When the platform is on the proper altitude, start climbing by setting up red Newton on the nearby wall (screen above).

A little bounce is required - Intersection - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
A little bounce is required

When you get on the top, pick up cube and approach an edge on right. You'll see a horizontal platform. Jump on it and start pulling it with red on side walls. When you get to the end, push away with green Newton and pull again setting up red Newton on the opposite wall.

If you lose cube, it respawns behind the tower - Intersection - Walkthrough - Act II - Magrunner: Dark Pulse - Game Guide and Walkthrough
If you lose cube, it respawns behind the tower

When platform stops on wall, walk on the cube and charge it with green. Go through the door when you get on the top.

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