Crossroads | Walkthrough - Act II Magrunner Guide
Last update: 11 May 2016
When you get to the main room, approach two platforms on the right.
Change their charges to red and then jump on the first one. Turn around and fire green at the bottom wall of hypercube.
Pull both platforms using red Newton on destroyed column.
When you get to the end of column, set up green Newton under the second platform and change quickly its charge to green (screen above). Platform descends and you stay on the platform. Change Newton's charge to red. Start lifting the second platform up and up, placing another red Newtons on the column.
When you achieve a maximum altitude, jump on the top wall of hypercube and fire at two platforms on the other side.
Change the charge of platform to red and set up green Newton on the wall behind it. Then fire green on platform on left.
Place red Newton on the wall behind the green platform and then on wall on left. When platforms get to the position on the screen above, jump on the other side.
Approach the vertical platform and then change its and module's charge to red. Jump on it and go up by firing the green charge.
Enter the destroyed room and activate console. When the cut scene ends, pick up a yellow cube and return to the lower floor.
Change launcher to red place a cube on it, jump on it and fire green. When you land, you have to just go through door to the next level.