Introduction | Game Mechanics Magrunner Guide
Last update: 11 May 2016
Game mechanics is really simple in the theory. All bases on two types of magnetic charges: red and green (or red and blue, it depends on set settings). On the contrary to the known positive/negative charges, where the two different charges attract itself and two identical push away here it works in the other way round. Charges which have the same color attract itself while the different colors push away.
Every module has a particular charge, which creates smaller or bigger magnetic field. Two charged items may affect each other only when they are in the range of their magnetic fields. Magnetic fields of all items on the particular level can be seen by pressing F key. It's very important, especially in the further parts of the game.