Intermediate Jumper | Walkthrough - Act II Magrunner Guide
Last update: 11 May 2016
Welcome in the second act. First level is very short. Approach the module with cube, in front of the entrance.
Pick up cube, turn around and approach the launcher.
Place cube on the launcher, charge launcher with red, jump on the cube and charge it with green.
You should land on the upper platform with a cube. Pick it up, place on the other launcher and fire yourself once again up.
On the next platform you find another cube. Throw both of them down and place on the first, bottom launcher. Fire at the module and bottom cube with red (screen above).
Jump on the second cube and charge it with green.
When you land on the highest platform, enter the breach (screen above) and jump down to the next level.