Disconnect | Walkthrough - Act II
This location is short but a bit complicated. Begin from picking up the cube on the other side of room.
Place the cube on the vertical platform and charge the platform with green (screen above).
Stand on the platform, on which you've placed the cube. Over you, you can see a magnetic engine and vertical platform. Change their charges on red.
When platform stops on the module, change its charge to green and quickly pick up a cube.
Wait until the platform rides over your hero and then jump on it when both platforms meet.
When your platform ride over the first one, put a cube on it and then jump after it, like on the screen above.
Discharge the propel module, firing a red at it.
Standing on the cube, change its charge to red and go on the platform above. Go through door leading to the next level.
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