Ruptured | Walkthrough - Act II Magrunner Guide
Last update: 11 May 2016
This rather big level, bases mostly on circling platforms. They are moving until something propels them.
Begin from charging the vertical platform on right from entrance with red. Jump on module and start climbing up by setting up red Newtons on the wall.
When you get to the concrete footbridge, jump on it and walk to its end. Look down and you see the first platform. Charge propel module under it with red and the platform itself with green (screen above).
Jump on the platform when it gets under you and wait until it slows and starts returning to the module.
The whole thing lies in changing the charge of platform or module in the very best moment. When platform starts returning to the module, change its charge to red. Wait until platform is over the module and accelerates a bit and change it again to green. This pushes it away and gives speed.
Your first task is to land on the lower part of floor, which is seen on the screen above. Speed up your platform until it get to proper altitude. Jump on the floor and pick up cube. Wait for the platform and jump on it. Then swing it in the same way. Now you have to return on the upper platform.
When you get on the proper altitude, jump on the higher construction. Approach the empty propel module and place a cube inside. Charge module and platform with red.
Jump on the platform and change it to green. When you get to the very top, jump on the concrete thing and go right to the very end.
Look down. You'll notice another platform. Fire at the engine with red and with green at the platform. Wait until it gets under you, jump on it and change its charge to red.
When the platform gets over the module, change its charge to green.
When only platform accelerates, look down. You'll see a discharged platform over water. Wait until you get at proper angle and then fire red charge at the propel module and green at the platform. You can also jump on the platform when you are above it (screen above).
Whatever you have chosen, you have to reach the very top with this platform. If you jumped on the platform, and it's discharged, lean out a bit and fire at engine with red while at platform with green. When you stop at top, fire at the platform which is perpendicular to the previous one. Fire at module with red, and with green at the platform. Wait until it moves closer to you and jump on it.
Speed up platform, by changing its charges and jump when you are over a part of floor (screen above).
When you get down, pick up cube and place it on the launcher. Change the module to red, jump on the cube and fire green charge.
Go through the door when you land on the other side of location.