The Darkest Hour | World War I AC: Syndicate Guide
Last update: 11 May 2016
After reaching the Sequence 6, a mysterious point will be added to the map. Go to the eastern edge of the London where, as Evie, you will be able to move to the times of World War I.
Start with exploring the house. Simply walk to the first floor from where you will notice three spies. Turn the generator off and two of them will go to check what happened. Kill them from behind the cover and then finish the job with the last spy.
The next objective is obtaining the information about the location of the radio station. In the place that is most to the right you will find an officer followed by two soldiers. Kill them on the stairs and quickly steal the information you seek. As for the point that is on the left side, you can surprise the enemy by walking down and sneaking up on his back.
It will be most easy on the ship (the middle point). Place yourself in the proper place (screen) from where you will be able to easily walk towards the enemy and perform the theft. Once you have all the information you need, go to the bridge.
Important: You can kill all your targets and then loot their bodies. Killing the soldiers is also not considered as a negative action.
When on the bridge, get close to the marked tower from the right or left side (one enemy is above) where you will find a perfect entrance. Walk through the beams inside and you will hang above the spies that are eavesdropping the radio station. Kill all four of them. Now talk with Churchill over the radio.
The last point of the mission is going to the anti-aircraft cannon. Use it to shoot few waves of flying planes. During the shooting you will have to make a short break to kill three regular enemies. Try to aim before the flying planes. You don't need to worry about ammunition or overheating. Watch out when the plane will dive and shoot at you - when that happens, hide behind cover. After a successful repel of the attack talk once more with Churchill.
Important: After completing this mission you can freely move through the location similar to a district. Talk with Churchill and you will activate side missions during which you must hunt spies and steal documents. This is similar to "regular" district liberation. The final part will be a mission during which you must kill the spy.
Challenges
Use the generator to lure the spy - it's very simple, after you notice the spies at the start of the mission you must simply turn off the nearby generator.