Indiana Jones Great Circle: The Puzzle of the Temple of the Golden Idol (Prologue)

Blood Temple is a location visited in the prologue of the game Indiana Jones and the Great Circle. From the walkthrough in our guide you will learn how to avoid the spike trap, how to solve the puzzle with the pressure plates and how to escape with the Golden Statue.

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The pressure plate puzzle is one of several puzzles from the first quest of Indiana Jones and the Great Circle, in which you visit the Blood Temple with the hope of finding the Golden Idol. This guide page contains a walkthrough of the prologue: you will learn how to avoid spikes, how to choose the correct pressure plates and how to leave the temple after taking the Golden Idol.

How to get through the spike trap?

  1. After passing through the jungle you will reach the entrance to the Blood Temple. Go through the corridor, deal with the cobwebs and reach the spike trap where your predecessor died.
  2. Hold down the buttons shown on the screen to reset the trap and hide the spikes back in the wall.
  1. Make sure to crouch and move while staying close to the left wall. You cannot come into contact with the sunrays because it will activate the second trap and result in instant death.

How to solve the plate puzzle?

  1. Use the whip to grab the upper beam and jump over the abyss. You will reach the room with pressure plates - stepping on the wrong plate will activate further traps and lead to Indiana's death.
  2. Choose pressure plates that have a characteristic symbol in the middle - we marked examples of them in the screenshot. Interacting with them (pressing them with the stick) is safe and the nearest pressure plates will lower, allowing you to proceed a bit further.

How to steal The Golden Idol and escape from the temple?

  1. You will reach the golden statue and will be able to recreate the famous scene from the movie. Regardless of the amount of sand poured from the bag, the replacement will be unsuccessful and new mechanisms will be activated. You'll have to escape from the temple.
  1. Return to the abyss and after a short exchange, throw the statue towards Satipo. You must hold down the aim button and then press the throw button.
  1. After your companion leaves you, do a running jump - it does not have to be very accurate though. Executing it will trigger another cutscene.
  2. Keep running while holding the sprint button. As you approach the temple exit, a new cutscene will play and you will be transported to Marshall College.

More descriptions of the puzzles can be found on the page:

  1. List of all puzzles.

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