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Dragon Age II Game Guide by gamepressure.com

Dragon Age II Game Guide

Table of Contents

The Last Straw - p. 9 Dragon Age II Guide

Last update: 11 May 2016

1 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
Id DEFINITELY recommend checking his corpse, as you will find, inter alia, the Staff of Violation and Orsinos Signet Ring - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

I'd DEFINITELY recommend checking his corpse, as you will find, inter alia, the Staff of Violation and Orsino's Signet Ring. Additionally you will meet Sandal again by the prison exit #2 (M92, 3) and will be able to do the same things as before. Save you game and use the passage (M92, 2) leading to [The Gallows].

2 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
Once you get there (M33, 16), Meredith will start acting strange and wont want to believe your good intentions #1 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

Once you get there (M33, 16), Meredith will start acting strange and won't want to believe your good intentions #1. It will turn out that it's caused by the sword made of the lyrium statue found in the Deep Roads #2. The other Templars will also come to that conclusion and they won't fight together with Meredith, so you will have to battle "only" her.

3 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
Right after the battle starts, order your men to attack Meredith #1 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

Right after the battle starts, order your men to attack Meredith #1. Just like in the fight with Orsino there will be NPCs helping you in the battle. Look after the health of those attacking Meredith, as her attack will cause massive damage. At the same time look out for her other attack, including a charge that knocks down anyone on her path #2.

4 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
As you deprive Meredith of around 1 of her health, a short cutscene will play #1 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

As you deprive Meredith of around 1 of her health, a short cutscene will play #1. Meredith will jump onto a platform where you won't be able to attack her. It doesn't mean the end of trouble, as she will summon a Gate Guardian to help #2.

5 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
The Guardian is best fought from a distance #1 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

The Guardian is best fought from a distance #1. If you plan on direct combat, you must remember that his attacks will take lots of health from your warrior and rogues #2. In such situations you must quickly react, as you cannot allow anyone from your team to die.

6 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
Defeating the Gate Guardian will lead Meredith to return onto the courtyard #1 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

Defeating the Gate Guardian will lead Meredith to return onto the courtyard #1. Start attacking her again. This time Meredith will run from the courtyard after losing around half of her total health. Be ready to fight another Gate Guardian #2. Just like before, be very cautious and try to attack him most of all from distance.

7 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
Defeating the Gate Guardian will let you advance to the hardest part of the battle, as apart from Meredith, lesser Stone Statues will also keep appearing #1 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

Defeating the Gate Guardian will let you advance to the hardest part of the battle, as apart from Meredith, lesser Stone Statues will also keep appearing #1. I'd definitely recommend focusing on them #2. Meredith in the meantime should be focused on fighting the NPCs and you can't allow too many Statues to appear.

8 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
The Statues will be coming from various sides, so its worth to stay cautious and keep checking the map #1 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

The Statues will be coming from various sides, so it's worth to stay cautious and keep checking the map #1. Attack Meredith only during short breaks between fighting the Statues. Eventually there should be no Statues left. Only then should you focus fully on damaging Meredith #2.

9 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
After depriving Meredith of another part of her health bar, two new Gate Guardians will appear at the same time #1 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

After depriving Meredith of another part of her health bar, two new Gate Guardians will appear at the same time #1. This time the monster will be very good at attacking from a distance, so try to fight them directly #2. Of course attack one at a time, keeping an eye on your party's health.

10 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
Eliminating both Guardians will let you advance to the last part of the fight with Meredith #1, which shouldnt be interrupted by any cutscenes with new monsters - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

Eliminating both Guardians will let you advance to the last part of the fight with Meredith #1, which shouldn't be interrupted by any cutscenes with new monsters. Keep attacking Meredith until her health bar is almost empty #2.

11 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide
A cutscene showing Merediths death should play #1 - The Last Straw - p. 9 - Act III - Dragon Age II Game Guide

A cutscene showing Meredith's death should play #1. You can sit back and enjoy the game ending #2. Congratulations!

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