Night Lies

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Received from: defeating the proper number of groups of pretender guards [Hightown]

1 - Night Lies - Act I - Dragon Age II Game Guide
This quest can be activated by eliminating a proper number of pretender guards hiding in localization [Hightown] - Night Lies - Act I - Dragon Age II Game Guide

This quest can be activated by eliminating a proper number of pretender guards hiding in localization [Hightown]. Naturally the enemies will appear only if you explore the localization at night. Typical places for them to appear are: market #1, the area of mansions, square in Hightown and the guild of merchants#2. Every time take care of your teammates, eliminate archmen first and be prepared to deal with enemies who will appear in a minute.

2 - Night Lies - Act I - Dragon Age II Game Guide
Eliminating a proper number of bandits will cause the appearance of information on the screen #1 it will concern their main headquarters - Night Lies - Act I - Dragon Age II Game Guide

Eliminating a proper number of bandits will cause the appearance of information on the screen #1 it will concern their main headquarters. The entrance to the localization [Lowtown - Barracks] is situated on the south of Merchants' Guild #2 (M4, 6).

3 - Night Lies - Act I - Dragon Age II Game Guide
After getting inside it is worth to save the game because in the next room there are many pretender guards led by Captain Qertha #1 (M17, 2) - Night Lies - Act I - Dragon Age II Game Guide

After getting inside it is worth to save the game because in the next room there are many pretender guards led by Captain Qertha #1 (M17, 2). I advise attacking the regular bandits first #2, and, at the same time, minding the health of your teammates.

4 - Night Lies - Act I - Dragon Age II Game Guide
The best option is to stand by the entrance to the bigger room #1, although new enemies against all odds will appear in the smaller room - Night Lies - Act I - Dragon Age II Game Guide

The best option is to stand by the entrance to the bigger room #1, although new enemies against all odds will appear in the smaller room. At the end eliminate Qerth and the strongest pretender guards #2. After the fight check the body of Captain Qerth, and you will fight among other things Conceited Cleaver Palvo and Working Formari. You can also check the barracks. Many rooms are unfortunately unavailable but you can find interactive chest.

After leaving the bandits' headquarters and the official end of the quest consider going to the localization at night [Lowtown - The Hanged Man]. In one of the southern rooms of inn you will meet a woman marked as a Friend. Click on her to get a bonus award (2 sovereigns).

Dragon Age II

March 8, 2011

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